diff --git a/levelObjects/08_Items/itemProperties.md b/levelObjects/08_Items/itemProperties.md new file mode 100644 index 0000000..f690ae3 --- /dev/null +++ b/levelObjects/08_Items/itemProperties.md @@ -0,0 +1,11 @@ +### Item Properties + +#### Cyberspace Items Specific Properties + +These items (```8/5/x```) are cyberspace items. + +**Cyberspace Items Specific Properties** (6 bytes) + + 0000 [6]byte Colour scheme + +```Colour scheme``` contains 6 palette indices from the game palette. The index into this list comes from the geometry properties, specifically from the [Set Colour and Shade](../../media/Geometry#set-colour-and-shade) command. diff --git a/levelObjects/index.md b/levelObjects/index.md index 34a9ce0..4ec2e27 100644 --- a/levelObjects/index.md +++ b/levelObjects/index.md @@ -41,25 +41,26 @@ The following table lists the object classes together with the available types p The following table lists the byte sizes of the generic and specific property structures per class. Many of these bytes are all zero in ```objprop.dat```; In these cases no detailed data definition will be linked. -| Class | Generic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | -|:-----:|---------------------------------------------|----|----------|----|----|----|----|----|----| -| 0 | [2](00_Weapons/weaponProperties.md) | 1 | 1 | ?? | ?? | ?? | ?? | - | - | -| 1 | ?? | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | -| 2 | [1](02_Projectiles/projectileProperties.md) | 20 | [6][2/1] | 1 | - | - | - | - | - | -| 3 | ?? | 1 | ?? | - | - | - | - | - | - | -| 4 | 22 | 1 | - | - | - | - | - | - | - | -| 5 | 9 | 1 | 1 | - | - | - | - | - | - | -| 6 | 5 | 1 | 1 | 1 | 1 | 1 | - | - | - | -| 7 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | -| 8 | 2 | 1 | 1 | 1 | 1 | 1 | ?? | 1 | 2 | -| 9 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | - | - | -| 10 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | -| 11 | ?? | 1 | 1 | ?? | - | - | - | - | - | -| 12 | 1 | 1 | 1 | 1 | - | - | - | - | - | -| 13 | 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | -| 14 | ?? | 1 | 2 | ?? | ?? | ?? | - | - | - | +| Class | Generic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | +|:-----:|---------------------------------------------|----|----------|----|----|----|----------|----|----| +| 0 | [2](00_Weapons/weaponProperties.md) | 1 | 1 | ?? | ?? | ?? | ?? | - | - | +| 1 | ?? | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | +| 2 | [1](02_Projectiles/projectileProperties.md) | 20 | [6][2/1] | 1 | - | - | - | - | - | +| 3 | ?? | 1 | ?? | - | - | - | - | - | - | +| 4 | 22 | 1 | - | - | - | - | - | - | - | +| 5 | 9 | 1 | 1 | - | - | - | - | - | - | +| 6 | 5 | 1 | 1 | 1 | 1 | 1 | - | - | - | +| 7 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | +| 8 | 2 | 1 | 1 | 1 | 1 | 1 | [6][8/5] | 1 | 2 | +| 9 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | - | - | +| 10 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | +| 11 | ?? | 1 | 1 | ?? | - | - | - | - | - | +| 12 | 1 | 1 | 1 | 1 | - | - | - | - | - | +| 13 | 3 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | - | +| 14 | ?? | 1 | 2 | ?? | ?? | ?? | - | - | - | [2/1]: 02_Projectiles/projectileProperties.md#specific-1-properties +[8/5]: 08_Items/itemProperties.md#cyberspace-items-specific-properties ### Object Names