From 22cde7aaac5df6b55df89f228a6af214348ef42c Mon Sep 17 00:00:00 2001 From: insunaa Date: Tue, 9 Apr 2024 18:16:27 +0200 Subject: [PATCH] Naxxramas: Correct state for slime doors --- .../scripts/eastern_kingdoms/naxxramas/naxxramas.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/game/AI/ScriptDevAI/scripts/eastern_kingdoms/naxxramas/naxxramas.cpp b/src/game/AI/ScriptDevAI/scripts/eastern_kingdoms/naxxramas/naxxramas.cpp index 3cee59c78c3..ba37933869d 100644 --- a/src/game/AI/ScriptDevAI/scripts/eastern_kingdoms/naxxramas/naxxramas.cpp +++ b/src/game/AI/ScriptDevAI/scripts/eastern_kingdoms/naxxramas/naxxramas.cpp @@ -235,6 +235,10 @@ void instance_naxxramas::OnObjectCreate(GameObject* gameObject) break; // Plague Quarter + case GO_PLAG_SLIME01_DOOR: + case GO_PLAG_SLIME02_DOOR: + gameObject->SetGoState(GO_STATE_READY); + break; case GO_PLAG_NOTH_ENTRY_DOOR: break; case GO_PLAG_NOTH_EXIT_DOOR: