From b5610924799f8377165769f2be4e11a5adbaf4f4 Mon Sep 17 00:00:00 2001 From: insunaa Date: Tue, 14 Jan 2025 14:50:31 +0100 Subject: [PATCH] SSC: Lock access to Vashj if prenerf --- .../coilfang_reservoir/serpent_shrine/serpent_shrine.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/AI/ScriptDevAI/scripts/outland/coilfang_reservoir/serpent_shrine/serpent_shrine.cpp b/src/game/AI/ScriptDevAI/scripts/outland/coilfang_reservoir/serpent_shrine/serpent_shrine.cpp index 8c0761eb1c..50adb7ae6b 100644 --- a/src/game/AI/ScriptDevAI/scripts/outland/coilfang_reservoir/serpent_shrine/serpent_shrine.cpp +++ b/src/game/AI/ScriptDevAI/scripts/outland/coilfang_reservoir/serpent_shrine/serpent_shrine.cpp @@ -118,6 +118,9 @@ void instance_serpentshrine_cavern::OnObjectCreate(GameObject* pGo) m_goEntryGuidStore[pGo->GetEntry()] = pGo->GetObjectGuid(); break; case GO_CONSOLE_VASHJ: +#ifdef PRENERF_2_3 + pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NO_INTERACT); +#endif m_goEntryGuidStore[pGo->GetEntry()] = pGo->GetObjectGuid(); EngageBridgeConsole(pGo); break;