-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_owner.go
170 lines (131 loc) · 4.73 KB
/
model_owner.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
/*
* IONOS Object Storage API for contract-owned buckets
*
* ## Overview The IONOS Object Storage API for contract-owned buckets is a REST-based API that allows developers and applications to interact directly with IONOS' scalable storage solution, leveraging the S3 protocol for object storage operations. Its design ensures seamless compatibility with existing tools and libraries tailored for S3 systems. ### API References - [S3 API Reference for contract-owned buckets](https://api.ionos.com/docs/s3-contract-owned-buckets/v2/) ### User documentation [IONOS Object Storage User Guide](https://docs.ionos.com/cloud/managed-services/s3-object-storage) * [Documentation on user-owned and contract-owned buckets](https://docs.ionos.com/cloud/managed-services/s3-object-storage/concepts/buckets) * [Documentation on S3 API Compatibility](https://docs.ionos.com/cloud/managed-services/s3-object-storage/concepts/s3-api-compatibility) * [S3 Tools](https://docs.ionos.com/cloud/managed-services/s3-object-storage/s3-tools) ## Endpoints for contract-owned buckets | Location | Region Name | Bucket Type | Endpoint | | --- | --- | --- | --- | | **Berlin, Germany** | **eu-central-3** | Contract-owned | `https://s3.eu-central-3.ionoscloud.com` | ## Changelog - 30.05.2024 Initial version
*
* API version: 2.0.2
* Contact: support@cloud.ionos.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ionoscloud
import (
"encoding/json"
)
import "encoding/xml"
// Owner Container for the owner's ID and display name.
type Owner struct {
XMLName xml.Name `xml:"Owner"`
// Container for the Contract Number of the owner.
ID *int32 `json:"ID,omitempty" xml:"ID"`
// Container for the display name of the owner.
DisplayName *string `json:"DisplayName,omitempty" xml:"DisplayName"`
}
// NewOwner instantiates a new Owner object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewOwner() *Owner {
this := Owner{}
return &this
}
// NewOwnerWithDefaults instantiates a new Owner object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewOwnerWithDefaults() *Owner {
this := Owner{}
return &this
}
// GetID returns the ID field value
// If the value is explicit nil, the zero value for int32 will be returned
func (o *Owner) GetID() *int32 {
if o == nil {
return nil
}
return o.ID
}
// GetIDOk returns a tuple with the ID field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Owner) GetIDOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.ID, true
}
// SetID sets field value
func (o *Owner) SetID(v int32) {
o.ID = &v
}
// HasID returns a boolean if a field has been set.
func (o *Owner) HasID() bool {
if o != nil && o.ID != nil {
return true
}
return false
}
// GetDisplayName returns the DisplayName field value
// If the value is explicit nil, the zero value for string will be returned
func (o *Owner) GetDisplayName() *string {
if o == nil {
return nil
}
return o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *Owner) GetDisplayNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.DisplayName, true
}
// SetDisplayName sets field value
func (o *Owner) SetDisplayName(v string) {
o.DisplayName = &v
}
// HasDisplayName returns a boolean if a field has been set.
func (o *Owner) HasDisplayName() bool {
if o != nil && o.DisplayName != nil {
return true
}
return false
}
func (o Owner) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.ID != nil {
toSerialize["ID"] = o.ID
}
if o.DisplayName != nil {
toSerialize["DisplayName"] = o.DisplayName
}
return json.Marshal(toSerialize)
}
type NullableOwner struct {
value *Owner
isSet bool
}
func (v NullableOwner) Get() *Owner {
return v.value
}
func (v *NullableOwner) Set(val *Owner) {
v.value = val
v.isSet = true
}
func (v NullableOwner) IsSet() bool {
return v.isSet
}
func (v *NullableOwner) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableOwner(val *Owner) *NullableOwner {
return &NullableOwner{value: val, isSet: true}
}
func (v NullableOwner) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableOwner) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}