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For developers and testers. 8.3.3 version #518
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@iopietro |
I don't know, i've not tried them yet. |
ok, lets get work on the bugs and leave this to the end.. |
More I do not remember what else were bugs :( |
@velhbxtyrj, Thanks, I added those bugs to the list. |
I have an ancient plan on my server. Also you have 2 on my server. What`s wrong ? PS : if you complete all this we must drink all two bottle of Jack Daniel`s |
@Shadowss The ancient plan has nothing to do with this :) |
@Shadowss, Yeah, lol. |
News box system must to be editable from Admin panel , to annouce news like Easter Peace , etc. |
what good to know are active |
Good morning and Happy Easter to all. Maybe you will complete the code for vacation mode (to activate when server is install or activate in admin panel). Must to be coded in the Profile. I remember this is completly functional (you cannot attack player , you cannot send resource , you cannot login in vacation mode). But not freez the travian time , all resource will produce , all army will be instructed (not correctly , must to block to enter in vacation if you have troops in training) , must block if you have reinforcements on other players , must block function if other player have reinforcement on you. Etc. |
Good morning, happy Easter to you too (in Italy it was on the 1th of April)! Yeah, the conditions to enter in the vacation mode need to be coded. I think that adding an option in the installation, to activate/deactivate the vacation mode, should be fine. |
Yeah , Italy is great country with may place to visit. I stay in my vacation of summer 2 weeks on Rimini / Ravena (Lido Adriano) , i travel 1600 km on Italy , go to Rome , visit all monuments and historical places , go to San Marino , Venice. Great country , great people. Ahh and i visit 2 days Mirabilandia Park , great place. |
Of course :)! I love Italy too (Ok, I'm a little biased because it's my native country, lol), I love its food, its places, monuments, beaches and its amusement parks! Mirabilandia Park is great, Gardaland Park is great too :)! |
@velhbxtyrj : can you make some cleaning on the Issue Topics ? Close issue that is already solved or is not like real travian |
I think it's great to see that things are moving forward with development. I am very happy and thank you very much to all who go to so much trouble. |
@Shadowss As far as possible, I do it. |
It was a search for possible security problems) |
my big friend @velhbxtyrj not sure if the case but... |
Ahh you are right :))) i completely forgot about brewery ... |
roman player 👍 :) |
Yes you are right. That's my fault. lol |
@iopietro Why WW Village attacks me ?? |
I attacked you from the Natars account, for testing a thing :P . |
@iopietro since u are doing forums, can you make alliance forums also as global wide forums for all users where members can report bugs talk and stuff like that? |
Yep, that's what I'll do in the second part of alliance forum fixes, "public" forums will be accessible to every user in the server :). |
@iopietro : Tell if this artifact have effect on WW Building (ONLY ON WW BUILDING) The architects unique secretAll buildings in the area of effect are stronger. This means that you will need more catapults to damage buildings protected by this artifacts powers.
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Nope, it shouldn't work for WWs and the "moral bonus" shouldn't work for battles against WW villages. |
Ahh ok , great ! Thanks |
I found here such an entry in the Russian-language Travian Anwers:
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Yes that`s what i say Stronger buildings Stronger buildings The buildings are more durable against attacks by catapults and rams. Does not count for the Wonder of the World, but the account wide and unique type count for all other buildings in the Wonder of the Wold village.
Here is the entire answer in english : http://t4.answers.travian.com/?aid=90#go2answer |
Artefact of the fool: Large cranny capacity + random targets Catapult: This is a small part of what I found about artifacts. I think if give this time, then can find more different facts. |
Great , we are almost there @iopietro , some more fixes and we will release 8.3.4 Thanks for all your work for community |
The next update (with 2 battle fixes) will be the last one for the 8.3.3 version (unless we find some gamebreaking bug). |
@Shadowss, Ok, you can release the 8.3.4 version, I already changed the in-game version (even in the readme). Edit: wait a second, don't release it yet, I'm talking with an issue with velhbxtyrj. |
Ok i'll wait |
@iopietro How correctly calculated Oasis Production Multiplier? Judging from the code it's for example 50 * speed, but on my server it's not. My value is 50 * 100 = 5000 but I can only rob 2400 of one kind of resource. |
Oasis production is calculated as: "Oasis production multiplier * Server speed" per hour, are you talking about the maximum storage of oasis? |
I understood you. The maximum number is calculated as 800 * warehouse multiplier, and this parameter is responsible for production. I thought that it was responsible for roominess and not for production per hour. |
Yep, in the future I'll add a separate parameter for the oasis resources storage. |
We should lock this thread and make a new one named v3.3.4 |
Topic closed. Moved in #544 |
We must a full evaluation of the entire version and put all bugs in 1 posts. To see what bugs is still remaining and what need testings.
Capture and re-capture of the village by the leaders
The following applies here. If we did a re-capture then the slot in the old village is not released. It turns out that one village we founded or captured from several villages.
Oases
Construction of chiefs and settlers
Hero
Medals
Rally Point
General building bugs
General Attack bugs
General Artifact bugs
Profile bugs
Admin panel
Bugs in the alliance
building id.
Bugs in the market
General bugs
Reports bug
Raid list bugs
Alliance forum bugs
And other bugs I didn't find yet or that I forgot.
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