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repo.js
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'use strict';
function duel(){
const lifes = [
players[0]['life-current'],
players[1]['life-current'],
];
const manas = [
players[0]['mana-current'],
players[1]['mana-current'],
];
let output = '<ul><li>' + players[0]['id'] + ' goes first!';
let turn_counter = 0;
while(lifes[0] > 0
&& lifes[1] > 0
&& turn_counter < 100){
for(const player in players){
if(core_random_integer() < players[player]['life-regen%']
&& lifes[player] < players[player]['life']){
lifes[player] = Math.min(
players[player]['life'],
lifes[player] + 1
);
output += '<li>'
+ players[player]['id']
+ ' regenerated 1 life. '
+ lifes[player]
+ '/'
+ players[player]['life'];
}
if(lifes[player] <= 0){
output += '<li>' + players[player]['id'] + ' lost the duel.'
continue;
}
if(core_random_integer() < players[player]['mana-regen%']
&& manas[player] < players[player]['mana']){
manas[player] = Math.min(
players[player]['mana'],
manas[player] + 1
);
output += '<li>'
+ players[player]['id']
+ ' replenished 1 mana. '
+ manas[player]
+ '/'
+ players[player]['mana'];
}
if(core_random_integer() <= players[player]['hit%']
&& core_random_integer() >= players[1 - player]['dodge%']){
let damage = Math.max(0, players[player]['damage'] - players[1 - player]['defense']);
lifes[1 - player] -= damage;
output += '<li>'
+ players[player]['id']
+ ' hits '
+ players[1 - player]['id']
+ ' for '
+ damage
+ ' damage. '
+ lifes[1 - player]
+ '/'
+ players[1 - player]['life'];
if(players[1 - player]['reflect'] > 0){
damage = Math.max(0, players[1 - player]['reflect'] - players[1 - player]['defense']);
lifes[player] -= damage;
output += '<li>'
+ players[1 - player]['id']
+ ' reflects '
+ damage
+ ' damage to '
+ players[player]['id']
+ '. '
+ lifes[player]
+ '/'
+ players[player]['life'];
}
}else{
output += '<li>Player '
+ player
+ ' missed.';
}
}
turn_counter += 1;
}
if(turn_counter > 99){
output += '<li>Tie!';
}
output += '</ul>';
document.getElementById('duel').innerHTML = output;
}
function load(){
const imported = globalThis.prompt(
'Input JSON for both players:',
''
);
if(imported === null
|| imported.length === 0){
return;
}
players = JSON.parse(imported);
setmode(0);
}
function repo_escape(){
if(core_mode > 0){
setmode(0);
}
}
function repo_init(){
core_repo_init({
'globals': {
'players': [
{},
{},
],
'stats': {
'damage': 1,
'defense': 0,
'dodge%': 0,
'hit%': 100,
'life': 10,
'life-current': 10,
'life-regen%': 0,
'mana': 5,
'mana-current': 5,
'mana-regen%': 0,
'reflect': 0,
},
},
'keybinds': {
'Enter': {
'todo': function(){
if(core_mode > 0){
duel();
}else{
setmode(1);
}
},
},
},
'title': 'Duel.htm',
});
reset(true);
setmode(0);
}
function reset(skip){
if(!skip
&& !globalThis.confirm('Reset both players?')){
return;
}
for(const player in players){
players[player]['id'] = 'Player ' + player;
for(const stat in stats){
players[player][stat] = stats[stat];
}
}
setmode(0);
}
function save(){
globalThis.prompt(
'Save this String:',
JSON.stringify(players)
);
}
function setmode(newmode){
core_mode = newmode;
let output = '';
if(core_mode > 0){
for(const player in players){
players[player]['id'] = document.getElementById(player + '-id').value;
for(const stat in stats){
players[player][stat] = Number.parseInt(
document.getElementById(player + '-' + stat).value,
10
);
}
}
output += '<button onclick=setmode(0) type=button>Edit Players</button>'
+ '<button onclick=duel() type=button>Start Duel</button>'
+ '<ul><li><input readonly type=text value="'
+ players[0]['id']
+ '">';
for(const stat in stats){
output += '<li><input readonly type=text value='
+ players[0][stat]
+ '> '
+ stat;
}
output += '</ul><ul><li><input readonly type=text value="'
+ players[1]['id']
+ '">';
for(const stat in stats){
output += '<li><input readonly type=text value='
+ players[1][stat]
+ '> '
+ stat;
}
output += '</ul><div id=duel></div>';
}else{
output += '<button onclick=reset(false) type=button>Reset</button>'
+ '<button onclick=save() type=button>Save</button>'
+ '<button onclick=load() type=button>Load</button>'
+ '<button onclick=setmode(1) type=button>Duel</button><ul><li><input id=0-id type=text value="'
+ players[0]['id']
+ '">';
for(const stat in stats){
output += '<li><input id="0-'
+ stat
+ '" value='
+ players[0][stat]
+ ' step=any type=number> '
+ stat;
}
output += '</ul><ul><li><input id=1-id type=text value="'
+ players[1]['id']
+ '">';
for(const stat in stats){
output += '<li><input id="1-'
+ stat
+ '" value='
+ players[1][stat]
+ ' step=any type=number> '
+ stat;
}
output += '</ul>';
}
document.getElementById('wrap').innerHTML = output;
}