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Dance.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO.Ports;
using System;
using System.Text;
using System.Threading.Tasks;
using SerialComm;
using System.Threading;
namespace Dance
{
public class Dance
{
public async void Execute(SerialPort port, Sender sender)
{
sender.SendGCode(port, $"T1");
await Task.Delay(100);
sender.SendGCode(port, $"G0 Y-100 Z250 E-10"); // se apleaca
await Task.Delay(11800);
sender.SendGCode(port, $"M280 P0 S0"); // deschide servo
await Task.Delay(500);
sender.SendGCode(port, $"G0 Y-50"); // se ridica un pic
await Task.Delay(3000);
//sender.SendGCode(port, $"G0 E-10"); // se indoaie incheietura sa apce paharul 35
//await Task.Delay(1000);
sender.SendGCode(port, $"M280 P0 S50"); //inchide servo
await Task.Delay(500);
//sender.SendGCode(port, $"G0 E-30"); // se dezloaie
//await Task.Delay(500);
sender.SendGCode(port, $"G0 X100 Y-25 Z200");
await Task.Delay(3500);
sender.SendGCode(port, $"G0 X200 Y-50 Z250");
await Task.Delay(8000);
sender.SendGCode(port, $"M280 P0 S0"); // deschide servo
await Task.Delay(500);
sender.SendGCode(port, $"G0 X0 Y0 Z0 E0");
await Task.Delay(500);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S0"); //inchide servo
await Task.Delay(450);
sender.SendGCode(port, $"M280 P0 S115"); //inchide servo
await Task.Delay(450);
}
}
}