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GraphModule.hpp
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#ifndef GRAPHMODULE_HPP
#define GRAPHMODULE_HPP
#include "Module.hpp"
class GraphModule : public Module {
public:
GraphModule() {
in_ports.push_back(&time);
in_ports.push_back(&graph);
time.position = make_vector(-1.0f, 0.25f);
time.name = "time";
graph.position = make_vector(-1.0f,-0.25f);
graph.name = "graph";
current() = 0.0f;
time() = 0.0f;
out_ports.push_back(¤t);
current.position = make_vector(1.0f, 0.0f);
current.name = "val";
}
virtual ~GraphModule() {
}
//Item functions:
virtual Vector2f size();
virtual void draw(Box2f viewport, Box2f screen_viewport, float scale, unsigned int recurse = 0);
//Module functions:
virtual void update(float elapsed_time);
virtual bool handle_event(SDL_Event const &event, Vector2f local_mouse);
//input:
PortDataContainer< vector< float > > graph;
PortDataContainer< float > time;
//output:
PortDataContainer< float > current;
};
#endif //GRAPHMODULE_HPP