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main.js
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main.js
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//colors number
var numSquares = 6;
var colors = [];
var pickedColor;
//document all square select
var squares = document.querySelectorAll(".square");
// document colors code display
var colorDisplay = document.getElementById("colorDisplay");
//document game select message
var messageDisplay = document.querySelector("#message");
//document h1 tag
var h1 = document.querySelector("h1");
//document reset button select
var resetButton = document.querySelector("#reset");
// game single color store
//document mode class selector
var modeButton = document.querySelectorAll(".mode");
init();
function init(){
setmodeButton();
setSquares();
reset()
};
//setSquares
function setSquares(){
for(var i = 0; i < squares.length; i++){
// click squares
squares[i].addEventListener("click", function() {
var clickedColor = this.style.background;
//compare color to pickedColor
if(clickedColor === pickedColor) {
messageDisplay.textContent = "Correct!";
messageDisplay.style.color ="#00883d";
resetButton.textContent = "Play Again?";
changeColors(clickedColor);
h1.style.background = clickedColor;
} else {
this.style.background = "#232323";
messageDisplay.textContent = "Try Again";
messageDisplay.style.color ="red";
}
});
}
}
// setmodeButton
function setmodeButton(){
for(var i = 0; i < modeButton.length; i++){
modeButton[i].addEventListener("click", function(){
modeButton[0].classList.remove("selected");
modeButton[1].classList.remove("selected");
this.classList.add("selected");
console.log(this.textContent);
this.textContent === "Easy" ? numSquares = 3 : numSquares = 6;
reset();
})
}
}
// reset button function
function reset(){
colors = generateRandomColors(numSquares);
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
messageDisplay.textContent = "";
for(var i = 0; i < squares.length; i++) {
if(colors[i]){
squares[i].style.display = "block";
squares[i].style.background = colors[i];
} else{
squares[i].style.display = "none";
}
}
h1.style.background = "#3b444c";
resetButton.textContent = "new colors";
}
// Reset Button click function
resetButton.addEventListener("click", function() {
reset()
});
//game win squares all colors
function changeColors(color) {
//loop through all squares
for(var i = 0; i < squares.length; i++) {
//change each color to match given color
squares[i].style.background = color;
}
}
// game single color continues change
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
// game all colors generator store
function generateRandomColors(num) {
//make an array
var arr = [];
for(var i = 0; i < num; i++) {
//get random color and push into arr
arr.push(randomColor());
}
//return that array
return arr;
}
// game single color generator
function randomColor() {
//pick a "red" from 0 - 255
var r = Math.floor(Math.random() * 256);
//pick a "green" from 0 - 255
var g = Math.floor(Math.random() * 256);
//pick a "blue" from 0 - 255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}