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Themes/Til Death/BGAnimations/ScreenSelectMusic decorations Expand file tree Collapse file tree 1 file changed +17
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lines changed Original file line number Diff line number Diff line change @@ -334,7 +334,7 @@ local l = Def.ActorFrame{ -- stuff inside the frame.. so we can move it all at o
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{
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Name = " Score" ,
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InitCommand = function (self )
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- self :xy (55 , 33 ):zoom (0.6 ):halign (0 ):settext (" " )
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+ self :xy (55 , 30 ):zoom (0.6 ):halign (0 ):settext (" " )
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end ,
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DisplayCommand = function (self )
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if score :GetWifeScore () == 0 then
@@ -346,11 +346,26 @@ local l = Def.ActorFrame{ -- stuff inside the frame.. so we can move it all at o
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end
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},
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+ LoadFont (" Common Normal" ) ..
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+ {
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+ Name = " Score" ,
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+ InitCommand = function (self )
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+ self :xy (55 , 43 ):zoom (0.5 ):halign (0 ):settext (" " )
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+ end ,
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+ DisplayCommand = function (self )
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+ if score :GetWifeScore () == 0 then
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+ self :settext (" " )
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+ else
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+ self :settext (GAMESTATE :GetCurrentSteps (PLAYER_1 ):GetRelevantSkillsetsByMSDRank (getCurRateValue (), 1 ))
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+ end
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+ end
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+ },
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+
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LoadFont (" Common Normal" ) ..
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{
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Name = " ClearType" ,
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InitCommand = function (self )
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- self :y (41 ):zoom (0.5 ): halign ( 0 ):halign (0 ):settext (" No Play" ):diffuse (
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+ self :y (43 ):zoom (0.5 ):halign (0 ):settext (" No Play" ):diffuse (
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color (colorConfig :get_data ().clearType [" NoPlay" ])
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)
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end ,
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