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remove the ability to hold start to go to eval after practice
1 parent 5db50a3 commit 3b10c20

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src/Etterna/Screen/Gameplay/ScreenGameplay.cpp

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1309,8 +1309,10 @@ ScreenGameplay::Input(const InputEventPlus& input) -> bool
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bHoldingGiveUp |= (input.MenuI == GAME_BUTTON_START);
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}
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1312-
// Exiting gameplay by holding Start (Forced Fail)
1313-
if (bHoldingGiveUp && PREFSMAN->m_AllowStartToGiveUp) {
1312+
// Exiting gameplay by holding Start (Forced Fail)
1313+
// Never allow holding start in Practice Mode
1314+
if (bHoldingGiveUp && !GAMESTATE->IsPracticeMode() &&
1315+
PREFSMAN->m_AllowStartToGiveUp) {
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if (input.type == IET_RELEASE) {
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AbortGiveUp(true);
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} else if (input.type == IET_FIRST_PRESS &&

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