diff --git a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/WifeJudgmentSpotting.lua b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/WifeJudgmentSpotting.lua index 204620c8ce..d134d88ed2 100644 --- a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/WifeJudgmentSpotting.lua +++ b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/WifeJudgmentSpotting.lua @@ -1571,7 +1571,7 @@ t[#t+1] = Def.ActorFrame{ Name= "Instructions", Font= "Common Normal", InitCommand= function(self) self:horizalign(left):vertalign(top) - :xy(SCREEN_WIDTH - 240, 110):zoom(.5):visible(true) + :xy(SCREEN_WIDTH - 240, 100):zoom(.5):visible(true) end, OnCommand=function(self) local text= { @@ -1599,6 +1599,9 @@ t[#t+1] = Def.ActorFrame{ "o: NPS Graph Size", "p: Judge Counter Position", } + if playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).LaneCover ~= 0 then + table.insert(text, "/: Lane Cover Height") + end self:settext(table.concat(text, "\n")) end },