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force reload from dir after syncing files from gameplay
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src/AdjustSync.cpp

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Original file line numberDiff line numberDiff line change
@@ -107,6 +107,7 @@ void AdjustSync::SaveSyncChanges()
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else
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{
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GAMESTATE->m_pCurSong->Save();
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GAMESTATE->m_pCurSong->ReloadFromSongDir();
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}
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}
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if( s_fGlobalOffsetSecondsOriginal != PREFSMAN->m_fGlobalOffsetSeconds )

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