diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index d944bf218d..d47187fb24 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -1562,11 +1562,9 @@ ScreenGameplay::Update(float fDeltaTime) } if (bAllFailed) { - if (!GamePreferences::m_AutoPlay == PC_REPLAY) { - m_pSoundMusic->StopPlaying(); - SCREENMAN->PostMessageToTopScreen(SM_NotesEnded, 0); - m_LyricDisplay.Stop(); - } + m_pSoundMusic->StopPlaying(); + SCREENMAN->PostMessageToTopScreen(SM_NotesEnded, 0); + m_LyricDisplay.Stop(); } // Update living players' alive time