From d15a661207a48989fe145a3d2825c56ef556beb0 Mon Sep 17 00:00:00 2001 From: "born a rick, raised a morty, died a jerry" Date: Wed, 28 Nov 2018 05:51:12 -0500 Subject: [PATCH] remove replay fail prevention --- src/ScreenGameplay.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/ScreenGameplay.cpp b/src/ScreenGameplay.cpp index d944bf218d..d47187fb24 100644 --- a/src/ScreenGameplay.cpp +++ b/src/ScreenGameplay.cpp @@ -1562,11 +1562,9 @@ ScreenGameplay::Update(float fDeltaTime) } if (bAllFailed) { - if (!GamePreferences::m_AutoPlay == PC_REPLAY) { - m_pSoundMusic->StopPlaying(); - SCREENMAN->PostMessageToTopScreen(SM_NotesEnded, 0); - m_LyricDisplay.Stop(); - } + m_pSoundMusic->StopPlaying(); + SCREENMAN->PostMessageToTopScreen(SM_NotesEnded, 0); + m_LyricDisplay.Stop(); } // Update living players' alive time