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encode.ts
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/**
* Copyright 2020 Google Inc. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Notice: I (Jamie Sinclair) have copied this code from the JPEG encode module
* and modified it to encode PNG images and also optimise them.
*/
import type {
InitInput,
InitOutput as PngModule,
} from './codec/pkg/squoosh_png.js';
import initPngModule, { encode as pngEncode } from './codec/pkg/squoosh_png.js';
let pngModule: Promise<PngModule>;
export async function init(moduleOrPath?: InitInput): Promise<PngModule> {
if (!pngModule) {
pngModule = initPngModule(moduleOrPath);
}
return pngModule;
}
export default async function encode(data: ImageData): Promise<ArrayBuffer> {
await init();
// @ts-ignore - pngEncode expects a Uint8Array, check if mistake or whether we need to convert from Uint8ClampedArray
const output = await pngEncode(data.data, data.width, data.height);
if (!output) throw new Error('Encoding error.');
return output.buffer;
}