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frameretrace use cases

Mark Janes edited this page Jun 4, 2018 · 9 revisions

The frameretrace UI will provide visualizations for the following:

  • Performance metrics on a per-render basis. A bar chart will both display GPU metrics for each render, and allow the user to select the render(s) for the rest of the visualizations.

  • Searchable list of all the GL commands in the frame. The user can select entries in the list, which will alter the selected render for the rest of the visualizations.

Based on the selected render(s), the following visualizations will be displayed

  • DONE: Render target images: render target use cases

  • DONE: GL state at the render

  • Texture state

  • DONE: GL commands

  • Geometry visualization

  • DONE: bound shaders

  • DONE: uniforms

shader use cases

render target use cases

state use cases

performance metrics use cases

uniform use cases

texture use cases

geometry use cases

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