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Releases: jaquadro/StorageDrawers

Storage Drawers 6.0.4

12 Sep 06:43
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  • Fixed left/right reversed slots for some directions in some map quadrants

Storage Drawers 6.0.3

11 Sep 04:55
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  • Fixed first-time insertion into compacting drawer via outside inventory incrementing wrong slot
  • Fixed dropped empty drawers not stacking
  • Fixed crash from compacting drawers trying to examine non-crafting recipes
  • Fixed startup crash if an earlier mod also crashed during loading

Storage Drawers 6.0.1

10 Sep 03:40
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  • Fixed server errors or crashing on load
  • Fixed drawers not breaking in world when broken (but dropping drawer items)
  • Fixed drawers keeping inventories when broken
  • Fixed storage slot capacity calculations
  • Fixed rapid item extraction in survival mode (empty hand double-extract bug still present)
  • Fixed client packet warning

Storage Drawers 6.0.0

10 Sep 01:52
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  • Initial port to 1.14
  • Some features missing or disabled
  • Buggy

Storage Drawers 6.0.2

10 Sep 06:17
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  • Fix client crash due to unavailable config

Storage Drawers 5.4.0

04 Sep 02:27
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  • Drawers keep their items when broken by default. Toggleable in config.
  • Certain Thaumcraft items will render their aspect labels on drawers again.
  • Avoid unnecessary item stack copying in the "get" function of IItemHandler, which may improve performance interacting with other inventories/storage transport systems.
  • Fix crash when loading key button recipes with keys disabled

Storage Drawers 5.3.8

29 Nov 05:50
cfa3d18
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  • Fixed external inventories/networks not extracting from creative vending drawers

Storage Drawers 5.3.7

26 Jun 02:56
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  • Fix duplication bug when dropping container items

Storage Drawers 5.3.6

27 Mar 04:56
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  • Add missing client "SideOnly" declaration to drawer blocks
  • Stop registering models for blocks that are disabled by config
  • Fix compacting drawers saving an invalid state if one of the stored items is removed from the game.

Storage Drawers 5.3.5

01 Mar 06:21
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  • Fixed controller continually reloading chunks if reachable blocks are stored in unloaded chunks.
  • Fixed controller simulation setting empty drawers to an item.
  • Fixed namespacing of blocks to avoid language collision with other mods.
  • Fixed item and block tooltips not rendering in framing table GUI (thanks 61352151511)
  • Updated zh_cn and zh_tw lang files (thanks 0nepeop1e)