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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Egg Simulator"
run/main_scene="res://Assets/UI/MainMenu.tscn"
config/features=PackedStringArray("4.0")
boot_splash/bg_color=Color(0.0862745, 0.545098, 0.992157, 1)
boot_splash/image="res://Assets/Textures/UI/MouseCursor64.png"
boot_splash/use_filter=false
config/icon="res://icon.png"
config/windows_native_icon="res://icon.ico"
config/name_en="Egg Simulator"
config/name_nl="Eisimulator"
config/name_pl="Simulator Jaj"
[autoload]
Global="*res://Global.tscn"
[display]
mouse_cursor/custom_image="res://Assets/Textures/UI/MouseCursor64.png"
[editor_plugins]
enabled=PackedStringArray()
[gui]
theme/custom="res://UI_theme.tres"
theme/custom_font="res://Assets/Fonts/Inter-Regular.tres"
theme/use_hidpi=true
[input]
movement_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
movement_back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":115,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
movement_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":97,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
movement_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
escape={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
]
}
next_level={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":78,"physical_keycode":0,"key_label":0,"unicode":110,"echo":false,"script":null)
]
}
boost={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":80,"physical_keycode":0,"key_label":0,"unicode":112,"echo":false,"script":null)
]
}
[internationalization]
locale/translation_remaps={
"res://Assets/Textures/UI/Title.png": PackedStringArray("res://Assets/Textures/UI/Title-nl.png:nl_NL", "res://Assets/Textures/UI/Title-pl.png:pl_PL")
}
locale/translations=PackedStringArray("res://Assets/Localisation/translations.en.translation", "res://Assets/Localisation/translations.nl.translation", "res://Assets/Localisation/translations.pl.translation")
locale/locale_filter_mode=0
[layer_names]
3d_physics/layer_6="Collectible"
3d_physics/layer_7="Action"
[locale]
translations=PackedStringArray("res://Assets/Localisation/translations.en.translation", "res://Assets/Localisation/translations.nl.translation", "res://Assets/Localisation/translations.pl.translation")
translation_remaps={
"res://Assets/Textures/UI/Title.png": PackedStringArray("res://Assets/Textures/UI/Title-nl.png:nl", "res://Assets/Textures/UI/Title-pl.png:pl")
}
[physics]
2d/thread_model=2
[rendering]
textures/canvas_textures/default_texture_filter=0
quality/driver/driver_name="GLES2"
threads/thread_model=2
vram_compression/import_etc=true
environment/default_clear_color=Color(0, 0.592157, 0.705882, 1)
environment/default_environment="res://default_env.tres"