Please add an additional function to the Conditional check box so that it also ignores dice callbacks #308
Madmaxneo
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I've noticed that if I have conditional checked and there is a dice callback that it will show an error in the statblock if the associated properties are not present.
I'd like to request that when the Conditional box is checked it will also ignore any dice callbacks if the associated properties are not present. If that creates more issues then maybe you could add a second Conditional check box with this function to ignore dice callbacks.
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