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WMapAuxiliar makes it hard to render tons of pins #4

@gadzair

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@gadzair

The WMapAuxiliar method you are using is really problematic for me since I am trying to show a very large number of pins. It forces only one pin to be rendered at a time, as opposed to being rendered in parallel. I noticed you used to have an implementation without WMapAuxiliar and I was wondering why you felt the need for this? I tried using your ConvertFormsToNative method instead and it works fine for me, so it would really help if you could explain the issue you faced due to which you went that route so that I am aware of what to expect.

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