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Currently the touch plugin uses mouse events, but that has some downsides like scrolling not working as nice out of the box. Instead use: https://docs.godotengine.org/en/stable/classes/class_inputeventscreentouch.html https://docs.godotengine.org/en/stable/classes/class_inputeventscreendrag.html
This also has the upside that it should make it work again with the new godot built-in dragging in edit mode.
The text was updated successfully, but these errors were encountered:
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Currently the touch plugin uses mouse events, but that has some downsides like scrolling not working as nice out of the box.
Instead use:
https://docs.godotengine.org/en/stable/classes/class_inputeventscreentouch.html
https://docs.godotengine.org/en/stable/classes/class_inputeventscreendrag.html
This also has the upside that it should make it work again with the new godot built-in dragging in edit mode.
The text was updated successfully, but these errors were encountered: