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README
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Scheme for MIPS/PSP
-------------------
(Name suggestions welcome)
Not nearly yet R4RS/R5RS compliant
Ported from my RISC-V assembly Scheme interpreter to MIPS assembly:
https://github.com/jeandrek/scratch-risc-v-programs
-- it was really cool how easy it was to get it to start assembling, and
from there not long till it started working.
Depends on pspsdk
More to come
RUNNING ON YOUR PSP
Place boot.scm in the root directory of your memory stick.
By default, the read-eval-print-loop will run. Input is not great
(left/right triggers to select character; X to input; square to delete;
triangle to enter)
If you'd like to try a demo program (at present, there is only one, a
pseudo-graphical game: demo/game.scm), place it on the memory stick
e.g. in the root directory and add to the end of boot.scm:
(load "ms0:/game.scm")
There's a bit more info at present on my blog post of 30/11/24:
https://jeandrek.github.io/scheme-for-psp.html