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AccountPrefs.cs
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AccountPrefs.cs
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using Il2CppDummyDll;
using System;
using System.Collections.Generic;
public class AccountPrefs
{
[FieldOffset(Offset="0x0")]
private const string COLLECTION_DELIMITER = ";";
[Attribute(Name="InjectAttribute", RVA="0x105B774", Offset="0x105B774")]
[FieldOffset(Offset="0x10")]
private PlayerDomainController _playerDC;
[FieldOffset(Offset="0x18")]
private bool _dirty;
[Address(RVA="0x1155C00", Offset="0x1155C00", VA="0x1155C00")]
public AccountPrefs()
{
}
[Address(RVA="0x11552D0", Offset="0x11552D0", VA="0x11552D0")]
public void DeletePlayerKey(string key)
{
}
[Address(RVA="0x1155880", Offset="0x1155880", VA="0x1155880")]
public void GetCalendarDate(string key, out int year, out int month, out int day)
{
year = 0;
month = 0;
day = 0;
}
[Address(RVA="0x1155300", Offset="0x1155300", VA="0x1155300")]
public bool GetPlayerBool(string key, bool defaultValue = false)
{
return new bool();
}
[Address(RVA="0x11556F4", Offset="0x11556F4", VA="0x11556F4")]
public DateTime? GetPlayerDateTimeUtc(string key)
{
return null;
}
[Address(RVA="0x11555C0", Offset="0x11555C0", VA="0x11555C0")]
public double GetPlayerDouble(string key, double defaultValue = 0)
{
return new double();
}
[Address(RVA="0x1155558", Offset="0x1155558", VA="0x1155558")]
public float GetPlayerFloat(string key, float defaultValue = 0f)
{
return new float();
}
[Address(RVA="0x1155354", Offset="0x1155354", VA="0x1155354")]
public int GetPlayerInt(string key, int defaultValue = 0)
{
return new int();
}
[Address(RVA="0x11551AC", Offset="0x11551AC", VA="0x11551AC")]
private string GetPlayerKey(string key)
{
return null;
}
[Address(RVA="0x11553EC", Offset="0x11553EC", VA="0x11553EC")]
public long GetPlayerLong(string key, long defaultValue = 0L)
{
return new long();
}
[Address(RVA="0x115549C", Offset="0x115549C", VA="0x115549C")]
public string GetPlayerString(string key, string defaultValue = "")
{
return null;
}
[Address(RVA="0x1155964", Offset="0x1155964", VA="0x1155964")]
public void GetUlongCollection(string key, ref SortedSet<ulong> sortedSet)
{
}
[Address(RVA="0x1155194", Offset="0x1155194", VA="0x1155194")]
public bool HasPlayerKey(string key)
{
return new bool();
}
[Address(RVA="0x115515C", Offset="0x115515C", VA="0x115515C")]
public void Save()
{
}
[Address(RVA="0x1155164", Offset="0x1155164", VA="0x1155164")]
public void SaveIfDirty()
{
}
[Address(RVA="0x115591C", Offset="0x115591C", VA="0x115591C")]
public void SetCalendarDate(string key, int year, int month, int day)
{
}
[Address(RVA="0x115537C", Offset="0x115537C", VA="0x115537C")]
public void SetPlayerBool(string key, bool value)
{
}
[Address(RVA="0x1155800", Offset="0x1155800", VA="0x1155800")]
public void SetPlayerDateTimeUtc(string key, DateTime dateTime)
{
}
[Address(RVA="0x1155698", Offset="0x1155698", VA="0x1155698")]
public void SetPlayerDouble(string key, double value)
{
}
[Address(RVA="0x1155580", Offset="0x1155580", VA="0x1155580")]
public void SetPlayerFloat(string key, float value)
{
}
[Address(RVA="0x11553B4", Offset="0x11553B4", VA="0x11553B4")]
public void SetPlayerInt(string key, int value)
{
}
[Address(RVA="0x11554C4", Offset="0x11554C4", VA="0x11554C4")]
public void SetPlayerLong(string key, long value)
{
}
[Address(RVA="0x1155520", Offset="0x1155520", VA="0x1155520")]
public void SetPlayerString(string key, string value)
{
}
[Address(RVA="0x1155B6C", Offset="0x1155B6C", VA="0x1155B6C")]
public void SetUlongCollection(string key, SortedSet<ulong> sortedSet)
{
}
}