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AgeGateNameView.cs
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AgeGateNameView.cs
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using Glunies;
using Il2CppDummyDll;
using System;
using UnityEngine;
using UnityEngine.UI;
public class AgeGateNameView : AStandardView
{
private AgeGateNameView.SerializedFields Fields
{
[Address(RVA="0x11585F4", Offset="0x11585F4", VA="0x11585F4")]
get
{
return null;
}
}
[Address(RVA="0x1158B28", Offset="0x1158B28", VA="0x1158B28")]
public AgeGateNameView()
{
}
[Address(RVA="0x1158B30", Offset="0x1158B30", VA="0x1158B30")]
[Attribute(Name="CompilerGeneratedAttribute", RVA="0x106DFC8", Offset="0x106DFC8")]
private char <ViewAssetLoaded>b__3_0(string text, int charIndex, char addedChar)
{
return new char();
}
[Address(RVA="0x1158A70", Offset="0x1158A70", VA="0x1158A70")]
private void AcceptClicked()
{
}
[Address(RVA="0x1157A5C", Offset="0x1157A5C", VA="0x1157A5C")]
public void SetApplyButtonInteractable(bool interactable)
{
}
[Address(RVA="0x11580BC", Offset="0x11580BC", VA="0x11580BC")]
public void SetUsername(string username)
{
}
[Address(RVA="0x1157A14", Offset="0x1157A14", VA="0x1157A14")]
public void ShowUsernameWarning(bool showing)
{
}
[Address(RVA="0x11589B8", Offset="0x11589B8", VA="0x11589B8")]
private void UsernameInputTextChanged(string username)
{
}
[Address(RVA="0x11586D4", Offset="0x11586D4", VA="0x11586D4", Slot="11")]
protected override void ViewAssetLoaded()
{
}
[Address(RVA="0x11588C8", Offset="0x11588C8", VA="0x11588C8", Slot="12")]
protected override void ViewShuttingDown()
{
}
[Serializable]
public class SerializedFields : ViewSerializedFields
{
[Attribute(Name="HeaderAttribute", RVA="0x1069824", Offset="0x1069824")]
[FieldOffset(Offset="0x28")]
public Button AcceptButton;
[FieldOffset(Offset="0x30")]
public UiInputField UsernameInput;
[FieldOffset(Offset="0x38")]
public UnityEngine.GameObject UsernameWarning;
[Address(RVA="0x1158B98", Offset="0x1158B98", VA="0x1158B98")]
public SerializedFields()
{
}
}
}