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AppRatingView.cs
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AppRatingView.cs
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using Glunies;
using Il2CppDummyDll;
using System;
using UnityEngine.UI;
public class AppRatingView : APopupView
{
private AppRatingView.SerializedFields Fields
{
[Address(RVA="0x115CCDC", Offset="0x115CCDC", VA="0x115CCDC")]
get
{
return null;
}
}
[Address(RVA="0x115CE78", Offset="0x115CE78", VA="0x115CE78")]
public AppRatingView()
{
}
[Address(RVA="0x115CE80", Offset="0x115CE80", VA="0x115CE80")]
[Attribute(Name="CompilerGeneratedAttribute", RVA="0x106DFE8", Offset="0x106DFE8")]
private void <ViewAssetLoaded>b__0_0()
{
}
[Address(RVA="0x115CF04", Offset="0x115CF04", VA="0x115CF04")]
[Attribute(Name="CompilerGeneratedAttribute", RVA="0x106DFF8", Offset="0x106DFF8")]
private void <ViewAssetLoaded>b__0_1()
{
}
[Address(RVA="0x115CB94", Offset="0x115CB94", VA="0x115CB94", Slot="11")]
protected override void ViewAssetLoaded()
{
}
[Address(RVA="0x115CDBC", Offset="0x115CDBC", VA="0x115CDBC", Slot="12")]
protected override void ViewShuttingDown()
{
}
[Serializable]
public class SerializedFields : PopupViewSerializedFields
{
[Attribute(Name="HeaderAttribute", RVA="0x10698CC", Offset="0x10698CC")]
[FieldOffset(Offset="0x30")]
public Button GoButton;
[FieldOffset(Offset="0x38")]
public Button CancelButton;
[Address(RVA="0x115CF88", Offset="0x115CF88", VA="0x115CF88")]
public SerializedFields()
{
}
}
}