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CMakePresets.json
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{
"version": 3,
"cmakeMinimumRequired":
{
"major": 3,
"minor": 22,
"patch": 0
},
"configurePresets": [
{
"name": "BasePreset",
"description": "Base preset that needs to be inherited and overriden by all others",
"hidden": true,
"binaryDir": "${sourceDir}/Build",
"cacheVariables":
{
"CMAKE_INSTALL_PREFIX":
{
"type": "STRING",
"value": "${sourceDir}/Installed"
},
"Cranberry_STATIC_MODULES":
{
"type": "BOOL",
"value": "OFF"
},
"Cranberry_EDITOR_BUILD":
{
"type": "BOOL",
"value": "ON"
},
"Cranberry_ENABLE_TRACY":
{
"type": "BOOL",
"value": "ON"
},
"Cranberry_ENABLE_MEMORY_PROFILING":
{
"type": "BOOL",
"value": "OFF"
}
}
},
{
"name": "Editor-DynamicLinked",
"description": "Creates dynamically linked engine editor libraries",
"generator": "Visual Studio 17 2022",
"inherits": "BasePreset",
"architecture":
{
"strategy": "set",
"value": "x64"
},
"toolset":
{
"strategy": "set",
"value": "host=x64"
},
"condition":
{
"type": "equals",
"lhs": "${hostSystemName}",
"rhs": "Windows"
},
"vendor":
{
"microsoft.com/VisualStudioSettings/CMake/1.0":
{
"hostOS": ["Windows"]
}
}
},
{
"name": "Editor-StaticLinked",
"description": "Creates statically linked engine editor libraries",
"inherits": "Editor-DynamicLinked",
"binaryDir": "${sourceDir}/StaticBuild",
"cacheVariables":
{
"Cranberry_STATIC_MODULES":
{
"type": "BOOL",
"value": "ON"
}
}
},
{
"name": "Runtime-DynamicLinked",
"description": "Creates dynamically linked engine runtime libraries",
"inherits": "Editor-DynamicLinked",
"binaryDir": "${sourceDir}/RuntimeBuild",
"cacheVariables":
{
"Cranberry_EDITOR_BUILD":
{
"type": "BOOL",
"value": "OFF"
}
}
},
{
"name": "Runtime-StaticLinked",
"description": "Creates statically linked engine runtime libraries",
"inherits": "Runtime-DynamicLinked",
"binaryDir": "${sourceDir}/RuntimeStaticBuild",
"cacheVariables":
{
"Cranberry_STATIC_MODULES":
{
"type": "BOOL",
"value": "ON"
}
}
}
],
"buildPresets": [
{
"name": "Editor-DynamicLinked",
"configurePreset": "Editor-DynamicLinked"
}
],
"testPresets": [
],
"vendor":
{
"microsoft.com/VisualStudioSettings/CMake/1.0":
{
"hostOS": ["Windows"]
}
}
}