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Hero.java
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Hero.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Hero here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Hero extends Actor
{
private int prevX;
private int prevY;
/**
* Act - do whatever the Hero wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
prevX=getX();
prevY=getY();
if(Greenfoot.isKeyDown("left")) setLocation(getX() -1, getY());
if(Greenfoot.isKeyDown("right")) setLocation(getX() +1, getY());
if(Greenfoot.isKeyDown("up")) setLocation(getX() , getY()-1);
if(Greenfoot.isKeyDown("down")) setLocation(getX(), getY()+1);
if(isTouching(Enemy.class)) setLocation(550, 350);
if(isTouching(Block.class)) setLocation(prevX, prevY);
//if(isTouching(Exit.class)) topped();
}
}