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CS472 - OpenGL HW

OpenGL program written in c++ using QT (Mac build). The app showcases a series of OpenGL demos in increasing functionality using legacy and modern OpenGL styles.

HW's Implemented

The following required functionality is completed:

  • HW1 - 1. Present user a series of viewports showcasing the different types of draw modes in legacy OpenGL. 2. Present a triangle with customizable parameters for rendering such as subdivisions and rotation (including twist).
  • HW2 - Present user the same screens as in HW1 using modern OpenGL (OpenGL 3.3)
  • HW3 - 1. Present user the same triangle screen as in HW2 with added texture, and wireframe functionality. 2. Present user a user movable model of a plane showcasing different types of shader functionality and geometry animations.
  • HW4 - 1. Present user a 3D scene showcasing lighting and shadowing effects. 2. Present user another 3D scene showcasing lighting, shadowing, depth, z-buffer tests (user interactable).

License

Copyright 2017 Jose A. Guerrero

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.