Copyright 2003-2014 Joergen Ibsen
Simple C Vector (scv) is an ANSI C implementation of a dynamic array, with an interface similar to C++ std::vector.
I wrote it for a project years ago, and decided to dust it off and make it available under the Apache License.
The include file scv.h
contains documentation in the form of doxygen
comments. A configuration file is included, run doxygen
to generate
documentation in HTML format.
You can add the source files scv.c
and scv.h
to your own projects.
For CI, scv uses CMake to provide an easy way to build and test across various platforms and toolsets. To create a build system for the tools on your platform, and build scv, use something along the lines of:
mkdir build
cd build
cmake ..
cmake --build .
Here is an example that reads integer coordinates in the form x,y
into a scv_vector
and prints them in lexicographical order:
#include <stdlib.h>
#include <stdio.h>
#include "scv.h"
struct point {
int x;
int y;
};
int point_compare(const struct point *lhs, const struct point *rhs)
{
if (lhs->x == rhs->x) {
return lhs->y - rhs->y;
}
return lhs->x - rhs->x;
}
int main(void)
{
struct scv_vector *v;
struct point p;
size_t i;
/* create a scv_vector of points, reserving space for 10 */
v = scv_new(sizeof p, 10);
/* read coordinates into p and append to v */
while (scanf("%d,%d", &p.x, &p.y) == 2) {
scv_push_back(v, &p);
}
/* sort points in v */
qsort(scv_data(v), scv_size(v), scv_objsize(v), point_compare);
/* print points */
for (i = 0; i < scv_size(v); ++i) {
struct point *pp = scv_at(v, i);
printf("%d,%d\n", pp->x, pp->y);
}
scv_delete(v);
return 0;
}
The user is responsible for passing pointers to valid scv_vector
structures.
The code contains assertions to help while debugging.
To enable the code to work in general, independent of the type of objects
stored in a particular scv_vector
, functions for inserting and accessing
elements take and return void
pointers.
This has the drawback that you cannot use a constant expression directly, but
need an actual object that you can pass a pointer to, when calling functions
like scv_push_back()
.
Pointers into the memory used to hold the elements of a scv_vector
, will be
valid until a function causes a reallocation. If you know the element type,
and speed is important, you can use pointers to access the elements directly:
/* v is a scv_vector of int, get a pointer to it's data */
int *p = scv_data(v);
/* we can access the elements of v using p */
p[5] = 42;
scv uses malloc()
for memory allocation, which works well in many cases,
but if needed, you could improve performance by using a custom allocator.