forked from ChicoState/Minefield
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathField.cpp
105 lines (98 loc) · 2.13 KB
/
Field.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
#include "Field.h"
#include <iostream>
#include <vector>
/**
* Constructor creates a 10x10 grid with no mines by default
**/
Field::Field()
{
_map.resize(FIELD_DIMENSION);
for(unsigned int i=0; i < _map.size(); i++)
{
_map[i].resize(FIELD_DIMENSION);
for(unsigned int j=0; j < _map[i].size(); j++)
{
_map[i][j] = EMPTY_HIDDEN;
}
}
}
/**
* Overloaded constructor creates a grid that is dim X dim size and
* initializes it without any mines
**/
Field::Field(int dim)
{
if(dim>0)
{
_map.resize(dim);
for(unsigned int i=0; i < _map.size(); i++)
{
_map[i].resize(dim);
for(unsigned int j=0; j < _map[i].size(); j++)
{
_map[i][j] = EMPTY_HIDDEN;
}
}
}
}
/**
* Returns whether or not the coordinates provided fit within the
* valid locations
**/
bool Field::inBounds(int col, int row)
{
if(row < 0 || row > FIELD_DIMENSION || col < 0 || col > FIELD_DIMENSION)
{
return false;
}
else
return true;
}
/**
* Places a mine at the coordinates in the field
**/
void Field::placeMine(int col, int row)
{
if( inBounds(col,row) )
_map[col][row] = MINE_HIDDEN;
}
/**
* Retrieves the state of the field at location col,row
**/
FieldType Field::get(int col, int row)
{
if( inBounds(col,row) )
return _map[col][row];
else
throw "Out of bounds";
}
/**
* Returns whether or not _map at (col,row) has a mine and throws an
* exception if the location is illegal
**/
bool Field::isSafe(int col, int row)
{
return inBounds(col,row)
&& (_map[col][row] != MINE_HIDDEN && _map[col][row] != MINE_SHOWN);
}
/**
* Changes the location from EMPTY_HIDDEN to EMPTY_SHOWN for the
* location and any valid locations adjacent (immediately above,
* below, left, or right as printed) to the provided (col,row) location
**/
void Field::revealAdjacent(int col, int row)
{
if( inBounds(col,row)
|| _map[col][row] == MINE_HIDDEN || _map[col][row] == MINE_SHOWN )
{
return;
}
else if( _map[col][row] == EMPTY_HIDDEN )
{
_map[col][row] = EMPTY_SHOWN;
revealAdjacent(col-1,row);
revealAdjacent(col,row-1);
revealAdjacent(col+1,row);
revealAdjacent(col,row+1);
}
}