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nzbToGamez.py
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nzbToGamez.py
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#!/usr/bin/env python
#
##############################################################################
### NZBGET POST-PROCESSING SCRIPT ###
# Post-Process to Gamez.
#
# This script sends the download to your automated media management servers.
#
# NOTE: This script requires Python to be installed on your system.
##############################################################################
### OPTIONS ###
## Gamez
# Gamez script category.
#
# category that gets called for post-processing with Gamez.
#gzCategory=games
# Gamez api key.
#gzapikey=
# Gamez host.
#gzhost=localhost
# Gamez port.
#gzport=8085
# Gamez uses ssl (0, 1).
#
# Set to 1 if using ssl, else set to 0.
#gzssl=0
# Gamez web_root.
#
# set this if using a reverse proxy.
#gzweb_root=
## WakeOnLan
# use WOL (0, 1).
#
# set to 1 to send WOL broadcast to the mac and test the server (e.g. xbmc) on the host and port specified.
#wolwake=0
# WOL MAC
#
# enter the mac address of the system to be woken.
#wolmac=00:01:2e:2D:64:e1
# Set the Host and Port of a server to verify system has woken.
#wolhost=192.168.1.37
#wolport=80
### NZBGET POST-PROCESSING SCRIPT ###
##############################################################################
import os
import sys
import logging
import autoProcess.migratecfg as migratecfg
import autoProcess.autoProcessGames as autoProcessGames
from autoProcess.nzbToMediaEnv import *
from autoProcess.nzbToMediaUtil import *
#check to migrate old cfg before trying to load.
if os.path.isfile(os.path.join(os.path.dirname(sys.argv[0]), "autoProcessMedia.cfg.sample")):
migratecfg.migrate()
# check to write settings from nzbGet UI to autoProcessMedia.cfg.
if os.environ.has_key('NZBOP_SCRIPTDIR'):
migratecfg.addnzbget()
nzbtomedia_configure_logging(os.path.dirname(sys.argv[0]))
Logger = logging.getLogger(__name__)
Logger.info("====================") # Seperate old from new log
Logger.info("nzbToGamez %s", VERSION)
WakeUp()
# NZBGet V11+
# Check if the script is called from nzbget 11.0 or later
if os.environ.has_key('NZBOP_SCRIPTDIR') and not os.environ['NZBOP_VERSION'][0:5] < '11.0':
Logger.info("MAIN: Script triggered from NZBGet (11.0 or later).")
# NZBGet argv: all passed as environment variables.
# Exit codes used by NZBGet
POSTPROCESS_PARCHECK=92
POSTPROCESS_SUCCESS=93
POSTPROCESS_ERROR=94
POSTPROCESS_NONE=95
# Check nzbget.conf options
status = 0
if os.environ['NZBOP_UNPACK'] != 'yes':
Logger.error("Please enable option \"Unpack\" in nzbget configuration file, exiting")
sys.exit(POSTPROCESS_ERROR)
# Check par status
if os.environ['NZBPP_PARSTATUS'] == '3':
Logger.warning("Par-check successful, but Par-repair disabled, exiting")
sys.exit(POSTPROCESS_NONE)
if os.environ['NZBPP_PARSTATUS'] == '1':
Logger.warning("Par-check failed, setting status \"failed\"")
status = 1
# Check unpack status
if os.environ['NZBPP_UNPACKSTATUS'] == '1':
Logger.warning("Unpack failed, setting status \"failed\"")
status = 1
if os.environ['NZBPP_UNPACKSTATUS'] == '0' and os.environ['NZBPP_PARSTATUS'] != '2':
# Unpack is disabled or was skipped due to nzb-file properties or due to errors during par-check
for dirpath, dirnames, filenames in os.walk(os.environ['NZBPP_DIRECTORY']):
for file in filenames:
fileExtension = os.path.splitext(file)[1]
if fileExtension in ['.rar', '.7z'] or os.path.splitext(fileExtension)[1] in ['.rar', '.7z']:
Logger.warning("Post-Process: Archive files exist but unpack skipped, setting status \"failed\"")
status = 1
break
if fileExtension in ['.par2']:
Logger.warning("Post-Process: Unpack skipped and par-check skipped (although par2-files exist), setting status \"failed\"g")
status = 1
break
if os.path.isfile(os.path.join(os.environ['NZBPP_DIRECTORY'], "_brokenlog.txt")) and not status == 1:
Logger.warning("Post-Process: _brokenlog.txt exists, download is probably damaged, exiting")
status = 1
if not status == 1:
Logger.info("Neither archive- nor par2-files found, _brokenlog.txt doesn't exist, considering download successful")
# Check if destination directory exists (important for reprocessing of history items)
if not os.path.isdir(os.environ['NZBPP_DIRECTORY']):
Logger.error("Post-Process: Nothing to post-process: destination directory %s doesn't exist", os.environ['NZBPP_DIRECTORY'])
status = 1
# All checks done, now launching the script.
Logger.info("Script triggered from NZBGet, starting autoProcessGames...")
result = autoProcessGames.process(os.environ['NZBPP_DIRECTORY'], os.environ['NZBPP_NZBNAME'], status)
# SABnzbd
elif len(sys.argv) == SABNZB_NO_OF_ARGUMENTS:
# SABnzbd argv:
# 1 The final directory of the job (full path)
# 2 The original name of the NZB file
# 3 Clean version of the job name (no path info and ".nzb" removed)
# 4 Indexer's report number (if supported)
# 5 User-defined category
# 6 Group that the NZB was posted in e.g. alt.binaries.x
# 7 Status of post processing. 0 = OK, 1=failed verification, 2=failed unpack, 3=1+2
Logger.info("Script triggered from SABnzbd, starting autoProcessGames...")
result = autoProcessGames.process(sys.argv[1], sys.argv[3], sys.argv[7])
# NZBGet
elif len(sys.argv) == NZBGET_NO_OF_ARGUMENTS:
# NZBGet argv:
# 1 The final directory of the job (full path)
# 2 The original name of the NZB file
# 3 The status of the download: 0 == successful
# 4 The category of the download:
# 5 The download_id
Logger.info("Script triggered from NZBGet, starting autoProcessGames...")
result = autoProcessGames.process(sys.argv[1], sys.argv[2], sys.argv[3])
else:
Logger.warn("Invalid number of arguments received from client. Exiting")
sys.exit(1)
if result == 0:
Logger.info("MAIN: The autoProcessGames script completed successfully.")
if os.environ.has_key('NZBOP_SCRIPTDIR'): # return code for nzbget v11
sys.exit(POSTPROCESS_SUCCESS)
else:
Logger.info("MAIN: A problem was reported in the autoProcessGames script.")
if os.environ.has_key('NZBOP_SCRIPTDIR'): # return code for nzbget v11
sys.exit(POSTPROCESS_ERROR)