is it possible to take a pre built tree and convert it to a maze #131
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That's a fun idea. Mazelib certainly doesn't support that workflow out of the box. Nearly every maze-generating algorithm IS based on graph theory, so I bet it's not far off. But it's not supported Yet. One major difference between the mazes modeled in Mazelib and what you have there is that where you have point I'm not saying that your way is good or bad, it's just different enough it might be hard to model in Mazelib, is all. |
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basically i'm wondering if it would be possible to take a pre built tree with a set number of nodes and convert it to a maze of a certain size using code. i can do it using paper i'm just unsure how i would start to program this
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