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Linux PPC: wrong colors with the GL renderer #14

@chzigotzky

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@chzigotzky

Hi All,

Thanks a lot for this game!

I was able to compile it on MintPPC and Void PPC today. It works but there are wrong colors with the GL renderer.

Maybe an endian issue?

The colors are correct without the GL renderer but the game is slow without it.

System:

A-EON AmigaOne X5000/40 with 8GB RAM
AMD Radeon HD6970 (Cayman XT)
OpenGL version 3.1
Mesa 22.2.0-rc3 on MintPPC (Debian Sid 32-bit)
Mesa 22.1.7 on Void PPC 32-bit
GCC version 10.2.1 on Void PPC
GCC version 11.3.0 on MintPPC
SDL 2.24 on Void PPC
SDL 2.0.22 on MintPPC

I use the git version.

Any ideas because of the wrong colors issue?

Thanks,
Christian

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