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Gods Deluxe

Status: Beta

Features

  • true color display
  • reworked graphics
  • (trying to be) extremely faithful to the Amiga/Sega original levels
  • powerful level editor
  • advanced programming API for complex level design
  • localized (french, english, german & hungarian languages)

Joystick support

  • only available on windows
  • depending on your JRE (32 or 64 bit) rename the "joystick_xxx.dll" file in the "bin" directory with "joystick.dll" (note: there's a 2-button control option, so joystick button 2 jumps when this control is set)

Bugs/Limitations

  • some (few) inaccuracies compared to the original game (see "original game bugs" section for more)
  • Windows 7 & Vista: full screen mode does not work (no display at all)

Title music tunes

Extract the music pack in "music" sub-directory to get a random tune in the menu screen

Levels

  • levels are unlocked only by completion of the previous ones.
  • JOTD level set with 4 complete levels
  • new RDG level set with 4 complete levels, 30 years after game release :)

How to submit a bug

  • First, please read the file "doc/BUGS.txt" before writing me about a bug. It is very likely to be on either of the list
  • If the bug is not on the list, please report it
  • If you witness any difference of behaviour with the original (example: difference in the puzzles), don't hesitate to report it. The exception being the monster AI, because it is different from the original (I don't have the code!), but monsters involved in puzzles should not make the puzzle any different.
  • If you find some secret stuff in the original game levels that is not or wrongly covered by the remake, please report it to me. Most seeked are special bonuses, speed bonuses, help bonuses that I may have forgot even if I played the game many times with different strategies and weapons and lives in order to trigger everything possible, and I also watched shortruns & longplays as a complement. I also gathered all the information from all the walkthrough, websites & forums available.
  • I'm also interested on how the game is more and more difficult after you complete all the levels.
  • If someone can shed some light about the scoring system, because I'm not getting it right 100% here.

Contact me at: jotd (at) orange.fr

How to start

Download latest release and unpack it. Then, just run the *.bat (Windows) or *.sh (Linux/MacOS) commands files located in the main directory.

Linux user can install and run it via Flatpak.

Options

There are preset:

Option Description
-full-screen runs the game in full screen
-no-intro skips introduction
-direct-game runs with last selected level
-wh forces window/screen height (default: windowed: 400, fullscreen: 480)

Warning: full screen mode could not work properly on recent platforms.

Requirements

  • Java Runtime 1.8 or higher
  • Windows, Linux or MacOS X (use .bat files on Windows, .sh files on Linux / MacOS X)

Controls

  • Arrows (or joystick, Windows only) control player
  • Control keys: fire/inventory/activate levers
  • Shift keys: jump (in 2-button style control)
  • ESC: quits the game and return to titles.
  • P: pauses the game.
  • F1: screen snapshot
  • F10: quit the game brutally.

Documentation

Check documents, history, bugs ... in the "doc" folder

Credits

  • JOTD: Java coding, gfx rework, original level re-design and new levels design
  • Bitmap Bros: original game design
  • Nation XII / John Foxx: original music
  • Richard Joseph: music programming & SFX (you were really very talented, Richard).
  • MadWasp: level testing and hungarian translation
  • Clemens Melzer: german translation
  • Yasir Bin Qaiser: new hero character, item/tiles gfx rework, and ideas
  • Old Shark: a few reworked tiles
  • Qube: rip of 4 a.m. mix demo level map data

Music Credits

  • PowerTrace: Title [GODSHardCopy] (my favourite remix)
  • Bluejooz: Gods 2001 & 2005 remix
  • Mental Illusion: another Gods remix
  • Introga: yet another Gods remix
  • daXX: Title [Gods Intro DaxxTRS Remix]
  • patriccold: Title [Gods drumbase remix]
  • other tunes are extracted from the SNES version (John Foxx)

The music files can be installed separately or removed.

Contributing

The game is not under active development, but contributors are very welcome for:

  • submitting new levels using level editor (check editor_howto.txt file)
  • submitting patches (check the BUGS.txt file before doing so!)

Thanks

  • Bitmap Bros for the cunning level & game design.
  • MaVado from EAB for Gods gfx rips (where is the level 3 boss big fireball BTW?) - without them, no remake
  • Brian Wheeler: detailed bug reports on levels & small fixes
  • Dastardy & Kametyken for the excellent Gods Country website: http://www.gods-country.de/
  • Abrasion for his longplay, on the Gods Country site and on http://recordedamigagames.ath.cx
  • AsFaq for his speedrun for the Genesis version: http://tasvideos.org/812M.html
  • People on Gods Country forums for hints and small subtleties I had missed
  • People on EAB, RetroRemakes & AmigaChapterOne forums for their feedback

Original game bugs/features

Check file "doc/original game bugs.txt"