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Cannot run self build image #2
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Well, lets take a backtrack ok? On Thu, Jan 23, 2014 at 9:53 AM, vollnhals notifications@github.com wrote:
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I would recommend:
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Yes i am using the fork. I actually got it working after creating a roms/ directory inside the When I open the website then the emulator actually loads. What tool do you use to generate floppy and harddisk images? 2014/1/24 James Friend notifications@github.com
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I use Mini vMac with the blank disk images and the ImportFl which can both On Friday, January 24, 2014, vollnhals notifications@github.com wrote:
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Interesting... On Fri, Jan 24, 2014 at 10:42 PM, James Friend notifications@github.comwrote:
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Hi, thanks for the help so far. But sadly i have run into further problems.
When I open http://localhost:8080/pce-macplus-gen.html everything is fine so far. Now I try to add a disk of my own. I used the 800K.dsk from Mini vMac and copied some files in there. I modified the pce-config.cfg to load the 800K.dsk besides the already present hd1.img.
I do another grunt afterbuild. When I open the page the image still runs and boots from the hd1, but the new disk is never shown. In the output log there is the failure "*** loading drive 0x01 failed". 22:53:21.915 Error: successfully compiled asm.js code (total compilation time 1262ms; 1 functions compiled slowly: s5:4055:9 (986ms)) pce-macplus.js Why does it not read the image? |
On another note, i cannot open the hd1.img mentioned above in Mini vMac. Do i need some tool to convert formats? |
Yeah that file is a hard disk image (raw) with legacy hfs file system. Mini vmac only reads floppy images and apple removed support for legacy hfs in snow leopard. Either you can use leopard in a vm or just use the larger blank floppy images which come with vmac, or any other tools you can find for working with hfs. If you just need to move files around use a native build of PCE. Cheers, On Sat, Feb 1, 2014 at 6:05 AM, vollnhals notifications@github.com
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You can install a native build of PCE with homebrew or just run grunt build:native which will build all the PCE executables in the build-native/ dirCheers, On Sat, Feb 1, 2014 at 6:05 AM, vollnhals notifications@github.com
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Hello. I would like to have minimal FreeDOS data file (source image: http://www.fdos.org/bootdisks/autogen/FDOEM.144.gz) and be able to export and import data there. |
The .data file is an archive format generated by emscripten. However, you can use normal .img disk images with PCE. You can follow the instructions on this page to get it working yourself. Note that the line which says You'll need to add your boot image to the |
Thanks, I also couldn't build the mac one until I used browserify@4.x |
Oh I looks like I forgot to update the readme in relation to the noparse opt not working in browserify versions after 4.x |
Hi!
I cloned this repository and followed the readme.
Finally i got everything to build.
I used the image files from http://jamesfriend.com.au/pce-js/pcejs20131028.zip .
Especially i tried to build the romsplus image.
After
grunt afterbuild
(andgrunt ui
), I have some files in the dist folder.Now I run
grunt run
and access http://localhost:8080/pce-macplus.htmlBut i cannot get the image to run.
I get the following failure:
What can I do to fix this?
I added some debug output to the afterbuild step.
This are the packaged files:
Can you help?
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