Skip to content

Latest commit

 

History

History
58 lines (39 loc) · 2.06 KB

README.md

File metadata and controls

58 lines (39 loc) · 2.06 KB

CCK.Debugger

Download Latest CCK.Debugger.dll

This mod allows to debug content you upload to CVR, for now it allows debugging Avatars and Props. It does so by creating a menu with a bunch information for the selected object. You can also use to debug your friend's content because it allows to see the information about other people's avatars/props.

The menu will be attached to the left of your quick menu. There is a pin icon to fixate it in world space (this will also prevent disappearing when you close the menu).


Avatar Menu Features

  • Attributes
    • Avatar User Name
    • Avatar Name (partial avatar id for now)
  • Synced Parameters
  • Local Parameters (parameters prefixed with a #)
  • Default Parameters (parameters that cvr populates, eg: GestureLeft)

Prop Menu Features

  • Attributes
    • Prop Name (partial spawnable id for now)
    • User Name of the person that spawned it
    • Current person driving the sync (will be N/A when it's the local user)
    • Sync type (I attempted to make a half-ass mapping but requires more investigation)
  • Synced Parameters
  • Main Animator Parameters (all parameters (including the synced) from the animator on the root)
  • Pickups (lists all pickups in the prop, and who's grabbing them)
  • Attachments (lists all attachment scripts, and what they are attached to)

Menu

cck_debugger_menu.png

  • The orange marked buttons allows swapping between the avatars and props debug menu.
  • The green marked button allows you to pin the menu in world space, and it will make it so it doesn't close with the menu.
  • The deep pink buttons allow you to iterate through avatars/props.

Todo

  • Dynamic Bone colliders and radius visualization.
  • Magica Cloth colliders and radius visualization.

Credits

  • Thanks AstroDoge for helping me delving into the depths of hell (cohtml).