-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathCargo.toml
55 lines (47 loc) · 1.15 KB
/
Cargo.toml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
[[example]]
name = 'circles'
[[example]]
name = 'text'
[[example]]
name = 'tiled'
[[example]]
name = 'window'
required-features = ['piston_window_texture']
[dependencies]
bit-vec = '0.6.3'
image = '0.23.14'
piston-texture = '0.8.0'
png = '0.16.8'
rayon = '1.5.0'
[dependencies.piston2d-graphics]
features = ['glyph_cache_rusttype']
version = '0.40.0'
[dependencies.piston_window]
optional = true
version = '0.120.0'
[features]
default = []
piston_window_texture = ['piston_window']
[package]
authors = ['Kai Schmidt <kaikaliischmidt@gmail.com>']
categories = [
'multimedia',
'multimedia::images',
'rendering',
]
description = '''A buffer which can be used as a render target for Piston's graphics library. This buffer can be loaded from and/or saved to a file on disk. This allows for things like screenshots in games.'''
documentation = 'https://docs.rs/graphics_buffer/'
edition = '2018'
keywords = [
'piston',
'image',
'rendering',
'graphics',
]
license = 'MIT'
name = 'graphics_buffer'
readme = 'readme.md'
repository = 'https://github.com/kaikalii/graphics_buffer'
version = '0.7.7'
[package.metadata.docs.rs]
features = ['piston_window_texture']