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That's not a bug, as the collision detection algorithm only supports convex polygons. You need to subdivide if you want to use concave shapes, or use a different collision library (though most of them also only support convex shapes, so you need to subdivide and add multiple fixtures).
Describe the bug
Collision detection with polygons
A clear and concise description of what the bug is.
When using concave polys the collision detection system appears to apply to the concave space
Version
What version are you running?
v3001
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
I expected the polygons to only colide when they contact eachother
Screenshots
If applicable, add screenshots to help explain your problem.
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