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texture.cpp
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#include "drape/texture.hpp"
#include "drape/glfunctions.hpp"
#include "drape/glextensions_list.hpp"
#include "drape/utils/gpu_mem_tracker.hpp"
#include "base/math.hpp"
#define ASSERT_ID ASSERT(GetID() != -1, ())
namespace dp
{
Texture::ResourceInfo::ResourceInfo(m2::RectF const & texRect)
: m_texRect(texRect) {}
m2::RectF const & Texture::ResourceInfo::GetTexRect() const
{
return m_texRect;
}
//////////////////////////////////////////////////////////////////
Texture::Texture()
{
}
Texture::~Texture()
{
Destroy();
}
void Texture::Create(Params const & params)
{
if (AllocateTexture(params.m_allocator))
m_hwTexture->Create(params);
}
void Texture::Create(Params const & params, ref_ptr<void> data)
{
if (AllocateTexture(params.m_allocator))
m_hwTexture->Create(params, data);
}
void Texture::UploadData(uint32_t x, uint32_t y, uint32_t width, uint32_t height, ref_ptr<void> data)
{
ASSERT(m_hwTexture != nullptr, ());
m_hwTexture->UploadData(x, y, width, height, data);
}
TextureFormat Texture::GetFormat() const
{
ASSERT(m_hwTexture != nullptr, ());
return m_hwTexture->GetFormat();
}
uint32_t Texture::GetWidth() const
{
ASSERT(m_hwTexture != nullptr, ());
return m_hwTexture->GetWidth();
}
uint32_t Texture::GetHeight() const
{
ASSERT(m_hwTexture != nullptr, ());
return m_hwTexture->GetHeight();
}
float Texture::GetS(uint32_t x) const
{
ASSERT(m_hwTexture != nullptr, ());
return m_hwTexture->GetS(x);
}
float Texture::GetT(uint32_t y) const
{
ASSERT(m_hwTexture != nullptr, ());
return m_hwTexture->GetT(y);
}
void Texture::Bind() const
{
ASSERT(m_hwTexture != nullptr, ());
m_hwTexture->Bind();
}
void Texture::SetFilter(glConst filter)
{
ASSERT(m_hwTexture != nullptr, ());
m_hwTexture->SetFilter(filter);
}
uint32_t Texture::GetMaxTextureSize()
{
return GLFunctions::glGetInteger(gl_const::GLMaxTextureSize);
}
void Texture::Destroy()
{
m_hwTexture.reset();
}
bool Texture::AllocateTexture(ref_ptr<HWTextureAllocator> allocator)
{
if (allocator != nullptr)
{
m_hwTexture = allocator->CreateTexture();
return true;
}
return false;
}
} // namespace dp