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gameForm.m
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function varargout = gameForm(varargin)
% GAMEFORM MATLAB code for gameForm.fig
% GAMEFORM, by itself, creates a new GAMEFORM or raises the existing
% singleton*.
%
% H = GAMEFORM returns the handle to a new GAMEFORM or the handle to
% the existing singleton*.
%
% GAMEFORM('CALLBACK',hObject,eventData,handles,...) calls the local
% function named CALLBACK in GAMEFORM.M with the given input arguments.
%
% GAMEFORM('Property','Value',...) creates a new GAMEFORM or raises the
% existing singleton*. Starting from the left, property value pairs are
% applied to the GUI before gameForm_OpeningFcn gets called. An
% unrecognized property name or invalid value makes property application
% stop. All inputs are passed to gameForm_OpeningFcn via varargin.
%
% *See GUI Options on GUIDE's Tools menu. Choose "GUI allows only one
% instance to run (singleton)".
%
% See also: GUIDE, GUIDATA, GUIHANDLES
% Edit the above text to modify the response to help gameForm
% Last Modified by GUIDE v2.5 01-Dec-2016 15:23:01
% Begin initialization code - DO NOT EDIT
gui_Singleton = 1;
gui_State = struct('gui_Name', mfilename, ...
'gui_Singleton', gui_Singleton, ...
'gui_OpeningFcn', @gameForm_OpeningFcn, ...
'gui_OutputFcn', @gameForm_OutputFcn, ...
'gui_LayoutFcn', [] , ...
'gui_Callback', []);
if nargin && ischar(varargin{1})
gui_State.gui_Callback = str2func(varargin{1});
end
if nargout
[varargout{1:nargout}] = gui_mainfcn(gui_State, varargin{:});
else
gui_mainfcn(gui_State, varargin{:});
end
% End initialization code - DO NOT EDIT
end
% --- Executes just before gameForm is made visible.
function gameForm_OpeningFcn(hObject, eventdata, handles, varargin)
% This function has no output args, see OutputFcn.
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% varargin command line arguments to gameForm (see VARARGIN)
% Choose default command line output for gameForm
handles.output = hObject;
global nodes;
global curr;
curr = 1;
nodes = nodeLoader('nodeStuff.txt');
% Update handles structure
guidata(hObject, handles);
setDisplay(nodes(curr).des, hObject);
% UIWAIT makes gameForm wait for user response (see UIRESUME)
% uiwait(handles.figure1);
end
% --- Outputs from this function are returned to the command line.
function varargout = gameForm_OutputFcn(hObject, eventdata, handles)
% varargout cell array for returning output args (see VARARGOUT);
% hObject handle to figure
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% Get default command line output from handles structure
varargout{1} = handles.output;
end
function inp_Callback(hObject, eventdata, handles)
% hObject handle to inp (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles structure with handles and user data (see GUIDATA)
% Hints: get(hObject,'String') returns contents of inp as text
% str2double(get(hObject,'String')) returns contents of inp as a double
inp = get(hObject, 'String');
global curr;
global nodes;
out = wordProc(inp, nodes(curr).words);
warning = 'Professor Smith''s words echoed... There''s a time and place for everything, but not now.';
if strcmp(class(out), 'logical')
uiwait(msgbox(warning, 'Uh-oh!'));
elseif strcmp(class(out), 'double')
if isempty(out)
uiwait(msgbox('Sorry, I don''t know what that means. Be more specific, rephrase your sentence, check for spelling errors, or do something else.', 'Uh-oh!'));
else
curr = nodes(curr).cons(out);
if isRandNode(curr)
curr = getRandNode(curr);
end
if curr >= 50 & curr <= 60
curr = radioBox(curr);
elseif curr == 61
curr = sliderBox();
elseif curr == 62
curr = imageBox();
elseif curr == 100
close all;
end
setDisplay(nodes(curr).des, hObject);
end
end
end
function out = isRandNode(ind)
out = any([3 69] == ind);
end
function setDisplay(str, obj)
fig = ancestor(obj, 'figure');
data = guidata(fig);
data.displayText.String = str;
end
% --- Executes during object creation, after setting all properties.
function inp_CreateFcn(hObject, eventdata, handles)
% hObject handle to inp (see GCBO)
% eventdata reserved - to be defined in a future version of MATLAB
% handles empty - handles not created until after all CreateFcns called
% Hint: edit controls usually have a white background on Windows.
% See ISPC and COMPUTER.
if ispc && isequal(get(hObject,'BackgroundColor'), get(0,'defaultUicontrolBackgroundColor'))
set(hObject,'BackgroundColor','white');
end
end