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Enable build 55
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.github/workflows/flutter_release_android.yml

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@@ -91,20 +91,16 @@ jobs:
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cd android
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bundle exec fastlane beta_stage
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- name: CI sanity test
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- name: Build Android App Bundle
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if: ${{ !endsWith( github.event.release.tag_name, '_android_betaonly' ) }}
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run: echo "insane"
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# - name: Build Android App Bundle
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# if: ${{ !endsWith( github.event.release.tag_name, '_android_betaonly' ) }}
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# env:
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# KEEVAULT_ANDROID_PLAY_KEYSTORE_PASSWORD: ${{ secrets.KEEVAULT_ANDROID_PLAY_KEYSTORE_PASSWORD }}
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# run: flutter build appbundle --dart-define KEEVAULT_STAGE=prod --dart-define KEEVAULT_CHANNEL=play --dart-define IAP_GOOGLE_PLAY=yes
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# - name: Release to Google Play (beta)
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# if: ${{ !endsWith( github.event.release.tag_name, '_android_betaonly' ) }}
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# env:
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# KEEVAULT_ANDROID_PLAY_API_KEY_JSON: ${{ secrets.KEEVAULT_ANDROID_PLAY_API_KEY_JSON }}
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# run: |
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# cd android
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# bundle exec fastlane beta
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env:
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KEEVAULT_ANDROID_PLAY_KEYSTORE_PASSWORD: ${{ secrets.KEEVAULT_ANDROID_PLAY_KEYSTORE_PASSWORD }}
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run: flutter build appbundle --dart-define KEEVAULT_STAGE=prod --dart-define KEEVAULT_CHANNEL=play --dart-define IAP_GOOGLE_PLAY=yes
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- name: Release to Google Play (beta)
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if: ${{ !endsWith( github.event.release.tag_name, '_android_betaonly' ) }}
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env:
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KEEVAULT_ANDROID_PLAY_API_KEY_JSON: ${{ secrets.KEEVAULT_ANDROID_PLAY_API_KEY_JSON }}
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run: |
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cd android
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bundle exec fastlane beta
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!!! Upgrade Kee Vault 1 (web app) on all your devices first.
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!!! Then update all Kee Vault 2 (mobile app) devices at the same time.
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See https://forum.kee.pm/t/upcoming-compatibility-changes/4475
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* Fix bug where duplicate entries could be saved from AutoFill
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* Additional minor bug fixes and improvements
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* Improved performance from an updated Flutter version

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