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Hey!
I tried to make a build on mac from this project. I'm using Unity 2018.4.32. And the videos recorded in the build are all blue tint. Meanwhile, videos recorded from the editor look normal. I suspect the pixel format argument mismatches render texture format somehow. I tried changing the pixel format from "rgba" to "bgra" but it becomes red-tinted. "bgra64be" it becomes green-tinted.
Besides, I got errors in the player log:
[rawvideo @ 0x7ffa80808200] Packet too small (3)
Error while decoding stream #0:0: Invalid data found when processing input
or
FFmpeg returned with warning/error messages. See the following lines for details:
[rawvideo @ 0x7fb75f008200] Invalid buffer size, packet size 8294403 < expected frame_size 16588800
Error while decoding stream #0:0: Invalid argument
Do you have any idea what causes blue tinted? Any insight on that would be quite helpful!
Thank you!
Vanilla
Lunar2kPS