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AnyAny

Library for efficient dynamic polymorphism through type erasure(C++17 or later)

Goals are efficiency, understandability and extensibility.

clang, gcc, msvc

See /examples folder for fast start!

Basic usage example

Foundation of library'a type erase part is a Methods - a description which part of the type we want to use after erasing.

Let's create one for erasing types with void draw():

click here to see short syntax with macros

There are anyany_method macro in <anyany/anyany_macro.hpp> For example, for Method 'foo', which accepts int and float + returns float

#include <anyany/anyany_macro.hpp>
anyany_method(foo, (&self, int i, float f) requires(self.foo(i, f)) -> float);

...

void example(aa::any_with<foo> obj) {
  if(obj.has_value())
    float x = obj.foo(5, 3.14f); // all works
  obj = some_type_with_foo{};
  obj = some_other_type_with_foo();
}
// For each type T do value.draw()
struct Draw {
  template<typename T>
  static void do_invoke(const T& self) {
    self.draw();
  }
};

We can use Draw for type erasion:

#include <anyany/anyany.hpp>
using any_drawable = aa::any_with<Draw>;

And now we can use any_drawable to store any type with .draw()

// some types with .draw()
struct Circle {
  void draw() const {
    std::cout << "Draw Circle\n";
  }
};
struct Square {
  void draw() const {
    std::cout << "Draw Square\n";
  }
};

int main() {
  any_drawable shape = Circle{};
  aa::invoke<Draw>(shape); // prints "Draw Circle"
  shape = Square{};
  aa::invoke<Draw>(shape); // prints "Draw Square"
  // see /examples folder for more
}

There are no virtual functions, inheritance, pointers, memory management etc! Nice!

You can add any number of Methods:

using any_my = aa::any_with<Draw, Run, aa::copy>;

Wait, copy...? Yes, by default aa::any_with only have a destructor, you can add aa::copy method to do it copyable and movable or aa::move to make it move only

Predefined Methods:

copy

makes any_with copyable and movable, enables aa::materialize for references(this also requires aa::destroy method)

There are also copy_with<Alloc, SooS>, this enables copy when you using custom Allocator and Small Object Optimization Size(aa::basic_any_with)

move

makes 'any_with' movable

Note: move constructor and move assignment operator for any_with always noexcept

hash

enables std::hash specialization for any_with,poly_ref/...etc. If any_with is empty, then hash == 0.

Note: poly_ptr has specialization of std::hash by default, but it is pointer-like hash.

type_info

enables aa::any_cast, aa::type_switch, aa::visit_invoke by adding RTTI in vtable.

Also adds .type_descriptor() -> aa::descriptor_t for any_with/poly_ref/...etc.

equal_to

enables operator== for any_with/poly_ref/...etc.

Two objects are equal if they contain same type(or both empty) and stored values are equal.

spaceship

enables operator<=> and operator== for any_with/poly_ref/...etc.

Note: operpator<=> always returns std::partial_ordering.

If two objects do not contain same type returns unordered, otherwise returns result of operator <=> for contained objects.

Note: returns std::partial_ordering::equivalent if both empty

call<R(Args...)>

adds R operator()(Args...) for any_with/poly_ref/...etc.

Note: also supported const, noexcept and const noexcept signatures

example:

// stateful::cref is a lightweight thing,
// it stores vtable in itself(in this case only one function ptr)
// and const void* to value
// This is most effective way to erase function
template <typename Signature>
using function_ref = aa::stateful::cref<aa::call<Signature>>;

void foo(function_ref<int(float) const> ref) {
   int result = ref(3.14);
}
destroy

adds destructor(any_with has it by default), but maybe you want to use it with aa::poly_ptr to manually manage lifetime. Also enables aa::materialize for references(also requires aa::copy)

See method concept in anyany.hpp if you want all details about Methods

Polymorphic types:

Actions:

Polymorphic containers:

Compile time information
template <typename T>
concept method = /*...*/; // see anyany.hpp

// true if type can be used as poly traits argument in any_cast / type_switch / visit_invoke etc
template <typename T>
concept poly_traits = requires(T val, int some_val) {
                        { val.get_type_descriptor(some_val) } -> std::same_as<descriptor_t>;
                        { val.to_address(some_val) };
                      };

You can define traits for your polymorphic hierarchies(LLVM-like type ids, virutal functions etc).

Library has two such traits built-in(you can use them as example for implementing your own):

  • anyany_poly_traits - for types from <anyany.hpp>
  • std_variant_poly_traits - for std::variant (<anyany/utility.hpp> header)
Interface features

For example, you want to have method .foo() in type created by any_with or poly_ref with your Method.

Then you should use plugins:

struct Foo {
    template <typename T>
    static void do_invoke(T&) { /* do something*/ }
   
    // any_with<Foo> will inherit plugin<any_with<Foo>>
    template <typename CRTP>
    struct plugin {
      void foo() const {
        auto& self = *static_cast<const CRTP*>(this);
        // Note: *this may not contain value, you can check it by calling self.has_value()
        aa::invoke<Foo>(self);
      }
    };
};

//
any_with<Foo> val = /*...*/;
val.foo(); // we have method .foo from plugin!

Note: You can 'shadow/override' other plugins by inherting from them in your plugin(even if inheritance is private)

See aa::spaceship/aa::copy_with plugins for example

Also you can specialize aa::plugin<Any, Method> for your Method or even for 'Any' with some requirements

any_with

Accepts any number of Methods and creates a type which can hold any value, which supports those Methods. Similar to runtime concept

Note: There is tag 'aa::force_stable_pointers' to force allocoation, so poly_ptr/cptr to any_with<...> will not be invalidated after move.

Note: aa::unreachable_allocator, which will break compilation, if basic_any_with<unreachable_allocator, ...> tries to allocate memory. So you can force no-allocating in types

Interface of created type
// All constructors and move assign operators are exception safe
// move and move assign always noexcept

// See 'construct_interface' alias in anyany.hpp and 'struct plugin'for details how it works(comments)
struct Any : construct_interface<basic_any<Alloc, SooS, Methods...>, Methods...>{
  // aliases to poly ref/ptr
 
  using ptr = /*...*/;
  using ref = /*...*/;
  using const_ptr = /*...*/;
  using const_ref = /*...*/;

  // operator & for getting poly ptr
 
  poly_ptr<Methods...> operator&() noexcept;
  const_poly_ptr<Methods...> operator&() const noexcept;
  
  // main constructors
  
  // creates empty
  constexpr Any();
  Any(auto&& value); // from any type
 
  Any(const Any&) requires aa::copy
  Any& operator=(const Any&) requires aa::move and aa::copy

  Any(Any&&) noexcept requires aa::move;
  Any& operator=(Any&&) requires method aa::move;
  
  // observers
  
  bool has_value() const noexcept;
  
  // returns true if poly_ptr/ref to *this will not be invalidated after moving value
  bool is_stable_pointers() const noexcept
 
  // returns count of bytes sufficient to store current value
  // (not guaranteed to be smallest)
  // return 0 if !has_value()
  size_t sizeof_now() const noexcept;
  
  // returns descriptor_v<void> if value is empty
  type_descriptor_t type_descriptor() const noexcept requires aa::type_info;
 
  // forces that after creation is_stable_pointers() == true (allocates memory)
  template <typename T>
  Any(force_stable_pointers_t, T&& value);

  // also emplace constructors(std::in_place_type_t<T>), initiaizer list versions
  // same with force_stable_pointers_t tag etc etc
  // same with Alloc...

  // modifiers
  
  // emplaces value in any, if exception thrown - any is empty(use operator= if you need strong exception guarantee here)
  template<typename T, typename... Args>
  std::decay_t<T>& emplace(Args&&...); // returns reference to emplaced value

  template <typename T, typename U, typename... Args>
  std::decay_t<T>& emplace(std::initializer_list<U> list, Args&&... args)

  // postcondition: has_value() == false
  void reset() noexcept; 

  // see aa::equal_to description for behavior
  bool operator==(const Any&) const requires aa::spaceship || aa::equal_to;
  // see aa::spaceship description for behavior
  std::partial_ordering operator<=>(const Any&) const requires aa::spaceship;
  
  // ... interface from plugins for Methods if presented ...
};

All constructors and copy/move assignment operators have strong exception guarantee

Note: if your type has noexcept move constructor, it can really increase perfomance(like in std::vector case).

Example:

using any_printable = aa::any_with<Print, aa::move>;

basic_any_with

Same as any_with, but with custom alloc and small object optimization buffer size - if you need a copyable basic_any_with use copy_with

template<typename Alloc, size_t SooS, TTA... Methods>
using basic_any_with = /*...*/;

poly_ref

Non owning, always not null, lightweight(~=void*)

poly_ref<Methods...> implicitly converible to smaller count of Methods.

poly_ref<A, B, C> is converible topoly_ref<A, B>, poly_ref<A>, poly_ref<B>... etc etc.

This means you can add in interface of functions only Methods they are really require. Then if you add Method to your any_with type there are NO abi/api break.

// you can invoke this function with any poly_ref<..., A, ...>
void foo(poly_ref<A>);
Interface
template <template<typename> typename... Methods>
struct poly_ref {
  poly_ref(const poly_ref&) = default;
  poly_ref(poly_ref&&) = default;
  poly_ref& operator=(poly_ref&&) = default;
  poly_ref& operator=(const poly_ref&) = default;
  
  // only explicit rebind reference after creation
  void operator=(auto&&) = delete;
  
  descriptor_t type_descriptor() const noexcept requires aa::type_info;
 
  // from mutable lvalue
  template <not_const_type T> // not shadow copy ctor
  poly_ref(T& value) noexcept
  poly_ptr<Methods...> operator&() const noexcept;
  
  // ... interface from plugins for Methods if presented ...
}

const_poly_ref

Same as poly_ref, but can be created from poly_ref and const T&

aa::cref is a template alias to aa::const_poly_ref

Note: do not extends lifetime

poly_ptr

Non owning, nullable, lightweight(~=void*)

poly_ptr<Methods...> implicitly converible to smaller count of Methods.

poly_ptr<A, B, C> is converible topoly_ptr<A, B>, poly_ptr<A>, poly_ptr<B>... etc etc.

This means you can add in interface of functions only Methods they are really require. Then if you add Method to your any_with type there are NO abi/api break.

// you can invoke this function with any poly_ptr<..., A, ...>
void foo(poly_ptr<A>);

Note: poly_ptr and const_poly_ptr are trivially copyable, so std::atomic<poly_ptr<...>> works.

Interface
template <template<typename> typename... Methods>
struct poly_ptr {
  poly_ptr() = default;
  poly_ptr(std::nullptr_t) noexcept;
  poly_ptr& operator=(std::nullptr_t) noexcept;

  poly_ptr(not_const_type auto* ptr) noexcept;
 
  // from non-const pointer to Any with same methods
  template <any_x Any>
  poly_ptr(Any* ptr) noexcept;
  
  // observers
 
  // returns raw pointer to value
  void* raw() const noexcept;
  // NOTE: returns unspecified value if *this == nullptr
  const vtable<Methods...>* raw_vtable_ptr() const noexcept;
  
  // returns descriptor_v<void> is nullptr
  descriptor_t type_descriptor() const noexcept requires aa::type_info;
  
  bool has_value() const noexcept;
  bool operator==(std::nullptr_t) const noexcept;
  explicit operator bool() const noexcept;

  // similar to common pointer operator* returns reference
 
  poly_ref<Methods...> operator*() const noexcept;
  const poly_ref<Methods...>* operator->() const noexcept;
}

const_poly_ptr

Same as poly_ptr, but can be created from poly_ptr and const T* / Any*

aa::cptr is a template alias to aa::const_poly_ptr

stateful_ref

aa::stateful::ref<Methods...> contains vtable in itself.

Also can contain references to C-arrays and functions without decay

It has pretty simple interface, only creating from T&/poly_ref and invoking(by aa::invoke for example)

It will have maximum performance if you need to erase 1-2 Methods and dont need to use any_cast.

Typical use-case - creating a function_ref

template <typename Signature>
using function_ref = aa::stateful::cref<aa::call<Signature>>;

bool foo(int) { return true; }

void example(function_ref<bool(int) const> ref) {
  ref(5);
}

int main() {
  example(&foo);
  example([](int x) { return false; });
}

stateful_cref

Same as stateful::ref, but may be created from const T& and aa::cref

Actions

any_cast

requires aa::type_info method

Functional object with operator():

Works as std::any_cast - you can convert to T(copy), T&(take ref) (throws aa::bad_cast if cast is bad)

Or you can pass pointer(or poly_ptr) (returns nullptr, if cast is bad)

T* ptr = any_cast<T>(&any);

Example:

using any_comparable = aa::any_with<aa::copy, aa::spaceship, aa::move>;

void Foo() {
  any_comparable value = 5;
  value.emplace<std::vector<int>>({ 1, 2, 3, 4}); // constructed in-place
  // any_cast returns pointer to vector<int>(or nullptr if any do not contain vector<int>)
  aa::any_cast<std::vector<int>>(std::addressof(value))->back() = 0;
  // version for reference
  aa::any_cast<std::vector<int>&>(value).back() = 0;
  // version which returns by copy (or move, if 'value' is rvalue) 
  auto vec = aa::any_cast<std::vector<int>>(value);
}

invoke

Functional object with operator(), which accepts any_with/ref/cref/stateful::ref/stateful::cref as first argument and then all Method's arguments and invokes Method

If arg is const any_with or cref, then only const Methods permitted.

precondition: any.has_value() == true

Example:

void example(any_with<Say> pet) {
  if(!pet.has_value())
    return;
  // invokes Method `Say`, passes std::cout as first argument
  aa::invoke<Say>(pet, std::cout);
}
void foo(std::vector<aa::poly_ref<Foo>> vec) {
  // invokes Method `Foo` without arguments for each value in `vec`
  std::ranges::for_each(vec, aa::invoke<Foo>);
}

type_switch

Selects .case based on input arg dynamic type and invokes visitor with this dynamic type or default function

Also supports poly_traits as second template argument, so it supports any type for which you have poly traits

Interface
template<typename Result = void, poly_traits Traits = anyany_poly_traits>
struct type_switch_fn {
  
  type_switch_fn(poly_ref<...>);

  // invokes Fn if T contained
  template <typename T, typename Fn>
  type_switch_impl& case_(Fn&& f);
 
  // If value is one of Ts... F invoked (invokes count <= 1)
  template <typename... Ts, typename Fn>
  type_switch_impl& cases(Fn&& f);
 
  // if no one case succeded invokes 'f' with input poly_ref argument
  template <typename Fn>
  Result default_(Fn&& f);
 
  // if no one case succeded returns 'v'
  Result default_(Result v);
  
  // if no one case succeded returns 'nullopt'
  std::optional<Result> no_default();

};

Example:

  Result val = aa::type_switch<Result>(value)
      .case_<float>(foo1)
      .case_<bool>(foo2)
      .cases<char, int, unsigned char, double>(foo3)
      .default_(15);

visit_invoke

Its... runtime overload resolution! aa::make_visit_invoke<Foos...> creates overload set object with method .resolve(Args...), which performs overload resolution based on Args... runtime types.

Resolve returns nullopt if no such function exist to accept input arguments

This example is very basic, see also /examples/visit_invoke_example.hpp for more

Example:

auto ship_asteroid = [](spaceship s, asteroid a) -> std::string { ... }
auto ship_star = [](spaceship s, star) -> std::string { ... }
auto star_star = [](star a, star b) -> std::string { ... }
auto ship_ship = [](spaceship a, spaceship b) -> std::string { ... }

// Create multidispacter
constexpr inline auto collision = aa::make_visit_invoke<std::string>(
  ship_asteroid,
  ship_star,
  star_star,
  ship_ship);

...

// Perform runtime overload resolution
std::optional<std::string> foo(any_with<A> a, any_with<B> b) {
  return collision.resolve(a, b);
}

variant_swarm

Polymorphic container adaptor, which behaves as Container<std::variant<Types...>>, but much more effective.

Supports operations:

  • visit<Types...>(visitor) - invokes visitor with all contained value of types Types
  • view<T> - returns reference to container of all stored values of type T

Container is a std::vector by default.

Interface
template<template<typename> typename Container, typename... Ts>
struct basic_variant_swarm {

  // modifiers
 
  void swap(basic_variant_swarm& other) noexcept;
  friend void swap(basic_variant_swarm& a, basic_variant_swarm& b) noexcept;
  
  // selects right container and inserts [it, sent) into it
  template <std::input_iterator It>
    requires(tt::one_of<std::iter_value_t<It>, std::ranges::range_value_t<Container<Ts>>...>)
  auto insert(It it, It sent);

  // insert and erase overloads for each type in Ts...
  using inserters_type::erase;
  using inserters_type::insert;

  // observe

  bool empty() const noexcept;
  
  // returns count values, stored in container for T
  template <tt::one_of<Ts...> T>
    requires(std::ranges::sized_range<container_for<T>>)
  auto count() const;

  template <std::size_t I>
    requires(std::ranges::sized_range<decltype(std::get<I>(containers))>)
  auto count() const;
  
  // returns count of values stored in all containers
  constexpr auto size() const requires(std::ranges::sized_range<container_for<Ts>> && ...);

  // returns tuple of reference to containers #Is
  template <std::size_t... Is>
  auto view();
  
  template <std::size_t... Is>
  auto view() const;

  // returns tuple of reference to containers for Types
  template <tt::one_of<Ts...>... Types>
  auto view();
  
  template <tt::one_of<Ts...>... Types>
  auto view() const;

  // visit

  // visits with 'v' and passes its results into 'out_visitor' (if result is not void)
  template <tt::one_of<Ts...>... Types>
  void visit(visitor_for<Types...> auto&& v, auto&& out_visitor);
 
  // ignores visitor results
  template <tt::one_of<Ts...>... Types>
  void visit(visitor_for<Types...> auto&& v);
 
  // visits with 'v' and passes its results into 'out_visitor' (if result is not void)
  void visit_all(visitor_for<Ts...> auto&& v, auto&& out_visitor);
  
  // ignores visitor results
  constexpr void visit_all(visitor_for<Ts...> auto&& v);

  template <tt::one_of<Ts...>... Types, std::input_or_output_iterator Out>
  constexpr Out visit_copy(visitor_for<Types...> auto&& v, Out out);

  template <tt::one_of<Ts...>... Types, std::input_or_output_iterator Out>
  constexpr Out visit_copy(Out out);
  
  // visits with 'v' and passes its results into output iterator 'out', returns 'out" after all
  template <std::input_or_output_iterator Out>
  constexpr Out visit_copy_all(visitor_for<Ts...> auto&& v, Out out);
  
  // passes all values into 'out' iterator, returns 'out' after all
  template <std::input_or_output_iterator Out>
  constexpr Out visit_copy_all(Out out);

  // ...also const versions for visit...
};

Example:

  aa::variant_swarm<int, double, std::string> f;
  // no runtime dispatching here, its just overloads
  f.inesrt("hello world");
  f.insert(5);
  f.insert(3.14);
  auto visitor = [](auto&& x) {
    std::cout << x << '\t';
  };
  f.visit_all(visitor); // prints 5, 3.14, "hello world"

data_parallel_vector

This container behaves as std::vector<T>, but stores fields separatelly.

Supported operation: view<T> / view<I> to get span to all fields of this index

T must be aggreagte or tuple-like type

Note: data_parallel_vector is a random access range Note: ignores std::vector<bool> specialization, behaves as normal vector for bools

Interface
template <typename T, typename Alloc>
struct data_parallel_vector {
  using value_type = T;
  using allocator_type = Alloc;
  using difference_type = std::ptrdiff_t;
  using size_type = std::size_t;
  using reference = proxy; // similar to vector<bool>::reference type
  using const_reference = const_proxy;

  void swap(data_parallel_vector&) noexcept;
  friend void swap(data_parallel_vector&) noexcept;

  data_parallel_vector() = default;

  explicit data_parallel_vector(const allocator_type& alloc);
  data_parallel_vector(size_type count, const value_type& value,
                               const allocator_type& alloc = allocator_type());
  explicit data_parallel_vector(size_type count, const allocator_type& alloc = allocator_type());
  
  template <std::input_iterator It>
  data_parallel_vector(It first, It last, const allocator_type& alloc = allocator_type());
  data_parallel_vector(const data_parallel_vector& other, const allocator_type& alloc);
  data_parallel_vector(data_parallel_vector&& other, const allocator_type& alloc);
  data_parallel_vector(std::initializer_list<value_type> init,
                               const allocator_type& alloc = allocator_type());

  // copy-move all default

  data_parallel_vector& operator=(std::initializer_list<T> ilist);

  using iterator;
  using const_iterator;

  iterator begin();
  const_iterator begin() const;
  iterator end();
  const_iterator end() const;
  const_iterator cbegin() const;
  const_iterator cend() const;

  reference front();
  const_reference front() const;
  reference back();
  reference back() const;
  reference operator[](size_type pos);
  const_reference operator[](size_type pos) const;

  size_type capacity() const;
  size_type max_size() const;

  // returns tuple of spans to underlying containers
  template <typename... Types>
  auto view();
  template <typename... Types>
  auto view() const;
  template <std::size_t... Nbs>
  auto view();
  template <std::size_t... Nbs>
  auto view() const;

  bool empty() const;
  size_type size() const;

  bool operator==(const data_parallel_impl&) const = default;

  iterator emplace(const_iterator pos, element_t<Is>... fields);
  reference emplace_back(element_t<Is>... fields);

  void push_back(const value_type& v);
  void push_back(value_type&& v);

  iterator erase(const_iterator pos);
  iterator erase(const_iterator b, const_iterator e);

  iterator insert(const_iterator pos, const value_type& value);

  iterator insert(const_iterator pos, value_type&& value);

  iterator insert(const_iterator pos, size_type count, const T& value);

  template <std::input_iterator It>
  iterator insert(const_iterator pos, It first, It last);

  iterator insert(const_iterator pos, std::initializer_list<value_type> ilist);

  void assign(size_type count, const value_type& value);

  template <std::input_iterator It>
  void assign(It first, It last);

  void assign(std::initializer_list<T> ilist);

  void clear();
  void pop_back();
  void reserve(size_type new_cap);
  void resize(size_type sz);
  void resize(size_type sz, const value_type& v);
  void shrink_to_fit();
};

Example:

struct my_type {
  int x;
  float y;
  bool l;
};
void foo() {
  aa::data_parallel_vector<my_type> magic;
// ints, floats, bools are spans to all stored fields of my_type (&::x, &::y, &::l)
  auto [ints, floats, bools] = magic;
  magic.emplace_back(5, 6.f, true);
};

Using with CMake

Fetch content:

include(FetchContent)
FetchContent_Declare(
  AnyAny
  GIT_REPOSITORY https://github.com/kelbon/AnyAny
  GIT_TAG        origin/main
)
FetchContent_MakeAvailable(AnyAny)
target_link_libraries(MyTargetName anyanylib)
or use add_subdirectory 1. Clone this repository into folder with your project 2. Add these lines to it's CMakeLists.txt
add_subdirectory(AnyAny)
target_link_libraries(MyTargetName PUBLIC anyanylib)

build

git clone https://github.com/kelbon/AnyAny
cd AnyAny
cmake . -B build
cmake --build build

build examples

git clone https://github.com/kelbon/AnyAny
cd AnyAny/examples
cmake . -B build