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The longest step of the kevlar pipeline by far is finding the novel k-mers, and cache misses from Count-Min Sketch k-mer abundance queries are a big part of this. I should investigate whether buffering, sorting, and batch querying k-mers can reduce cache misses and improve runtime performance.
The text was updated successfully, but these errors were encountered:
The longest step of the kevlar pipeline by far is finding the novel k-mers, and cache misses from Count-Min Sketch k-mer abundance queries are a big part of this. I should investigate whether buffering, sorting, and batch querying k-mers can reduce cache misses and improve runtime performance.
The text was updated successfully, but these errors were encountered: