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hvstress.c
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hvstress.c
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/*
* A simple Hyper-V sockets stress test.
*
* This program uses a configurable number of client threads which all
* open a connection to a server and then transfer a random amount of
* data to the server which echos the data back.
*
* The send()/recv() calls optionally alternate between RXTX_BUF_LEN
* and RXTX_SMALL_LEN worth of data to add more variability in the
* interaction.
*/
#include "compat.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* 3049197C-FACB-11E6-BD58-64006A7986D3 */
DEFINE_GUID(SERVICE_GUID,
0x3049197c, 0xfacb, 0x11e6, 0xbd, 0x58, 0x64, 0x00, 0x6a, 0x79, 0x86, 0xd3);
#define SERVICE_PORT 0x3049197c
/* Maximum amount of data for a single send()/recv() call.
* Note: On Windows the maximum length seems to be 8KB and if larger
* buffers are passed to send() the connection will be close. We could
* use getsockopt(SO_MAX_MSG_SIZE) */
#define RXTX_BUF_LEN (4 * 1024)
/* Small send()/recv() lengths */
#define RXTX_SMALL_LEN 4
/* Default number of connections made by the client */
#define DEFAULT_CLIENT_CONN 100
/* Maximum amount of data to send per connection */
static int opt_max_len = 20 * 1024 * 1024;
/* Global flag to alternate between short and long send()/recv() buffers */
static int opt_alternate;
/* Use the vsock interface on Linux */
static int opt_vsock;
static int verbose;
#define INFO(...) \
do { \
if (verbose) { \
printf(__VA_ARGS__); \
fflush(stdout); \
} \
} while (0)
#define DBG(...) \
do { \
if (verbose > 1) { \
printf(__VA_ARGS__); \
fflush(stdout); \
} \
} while (0)
#define TRC(...) \
do { \
if (verbose > 2) { \
printf(__VA_ARGS__); \
fflush(stdout); \
} \
} while (0)
#ifdef _MSC_VER
static WSADATA wsaData;
#endif
static unsigned char sendbuf[RXTX_BUF_LEN];
/* A simple hexdump */
static void dump(int id, int conn, const unsigned char *b, int len)
{
int i, c;
for (i = 0; i < (len + 16 - 1 - (len - 1) % 16); i += 16) {
printf("[%02d:%05d] %04x: ", id, conn, i);
for (c = i; c < i + 8; c++)
if ( c < len)
printf("%02x ", b[c]);
printf(" ");
for (c = i + 8; c < i + 16; c++)
if ( c < len)
printf("%02x ", b[c]);
printf("\n");
}
fflush(stdout);
}
/* Server code
*
* The server accepts a new connection and spins of a new thread to
* handle it. The thread simply echos back the data. We use a thread
* per connection because it's simpler code, but ideally we should be
* using a pool of worker threads.
*/
/* Arguments to the server thread */
struct svr_args {
SOCKET fd;
int conn;
};
/* Thread entry point for a server */
static void *handle(void *a)
{
struct svr_args *args = a;
uint64_t start, end, diff;
char recvbuf[RXTX_BUF_LEN];
int total_bytes = 0;
int rxlen = RXTX_SMALL_LEN;
int received;
int sent;
int res;
TRC("[%05d] server: handle fd=%d\n", args->conn, (int)args->fd);
start = time_ns();
for (;;) {
if (opt_alternate)
rxlen = (rxlen == RXTX_SMALL_LEN) ? RXTX_BUF_LEN : RXTX_SMALL_LEN;
else
rxlen = RXTX_BUF_LEN;
received = recv(args->fd, recvbuf, rxlen, 0);
if (received == 0) {
DBG("[%05d] Peer closed\n", args->conn);
break;
} else if (received == SOCKET_ERROR) {
sockerr("recv()");
goto out;
}
TRC("[%05d] server: fd=%d RX %d bytes\n",
args->conn, (int)args->fd, received);
sent = 0;
while (sent < received) {
res = send(args->fd, recvbuf + sent, received - sent, 0);
if (res == SOCKET_ERROR) {
sockerr("send()");
goto out;
}
sent += res;
TRC("[%05d] server: fd=%d TX %d bytes\n",
args->conn, (int)args->fd, res);
}
total_bytes += sent;
}
end = time_ns();
out:
diff = end - start;
diff /= 1000 * 1000;
INFO("[%05d] ECHOED: %9d Bytes in %5"PRIu64"ms\n",
args->conn, total_bytes, diff);
TRC("close(%d)\n", (int)args->fd);
closesocket(args->fd);
free(args);
return NULL;
}
/* Server entry point */
static int server(int multi_threaded, int max_conn)
{
SOCKET lsock, csock;
SOCKADDR_VM savm, sacvm;
SOCKADDR_HV sahv, sachv;
socklen_t socklen;
struct svr_args *args;
THREAD_HANDLE st;
int conn = 0;
int res;
if (opt_vsock)
lsock = socket(AF_VSOCK, SOCK_STREAM, 0);
else
lsock = socket(AF_HYPERV, SOCK_STREAM, HV_PROTOCOL_RAW);
if (lsock == INVALID_SOCKET) {
sockerr("socket()");
return 1;
}
memset(&savm, 0, sizeof(savm));
savm.Family = AF_VSOCK;
savm.SvmCID = VMADDR_CID_ANY;
savm.SvmPort = SERVICE_PORT;
memset(&sahv, 0, sizeof(sahv));
sahv.Family = AF_HYPERV;
sahv.VmId = HV_GUID_WILDCARD;
sahv.ServiceId = SERVICE_GUID;
if (opt_vsock)
res = bind(lsock, (const struct sockaddr *)&savm, sizeof(savm));
else
res = bind(lsock, (const struct sockaddr *)&sahv, sizeof(sahv));
if (res == SOCKET_ERROR) {
sockerr("bind()");
closesocket(lsock);
return 1;
}
res = listen(lsock, SOMAXCONN);
if (res == SOCKET_ERROR) {
sockerr("listen()");
closesocket(lsock);
return 1;
}
while(1) {
memset(&sacvm, 0, sizeof(sacvm));
memset(&sachv, 0, sizeof(sachv));
if (opt_vsock) {
socklen = sizeof(sacvm);
csock = accept(lsock, (struct sockaddr *)&sacvm, &socklen);
} else {
socklen = sizeof(sachv);
csock = accept(lsock, (struct sockaddr *)&sachv, &socklen);
}
if (csock == INVALID_SOCKET) {
sockerr("accept()");
closesocket(lsock);
return 1;
}
if (opt_vsock)
DBG("Connect from: 0x%08x.0x%08x\n", sacvm.SvmCID, sacvm.SvmPort);
else
DBG("Connect from: "GUID_FMT":"GUID_FMT"\n",
GUID_ARGS(sachv.VmId), GUID_ARGS(sachv.ServiceId));
/* Spin up a new thread per connection. Not the most
* efficient, but stops us from having to faff about with
* worker threads and the like. */
args = malloc(sizeof(*args));
if (!args) {
fprintf(stderr, "failed to malloc thread state\n");
return 1;
}
args->fd = csock;
args->conn = conn++;
if (multi_threaded) {
thread_create(&st, &handle, args);
thread_detach(st);
} else {
handle(args);
}
/* Note, since we are not waiting for thread to finish, this may
* cause the last n connections not being handled properly. */
if (conn >= max_conn)
break;
}
closesocket(lsock);
return 0;
}
/* Client code
*
* The client sends one message of random size and expects the server
* to echo it back. The sending is done in a separate thread so we can
* simultaneously drain the server's replies. Could do this in a
* single thread with poll()/select() as well, but this keeps the code
* simpler.
*/
/* Arguments for client threads */
struct client_args {
THREAD_HANDLE h;
GUID target_guid;
unsigned int target_cid;
int id;
int conns;
int rand;
int res;
};
/* Argument passed to Client send thread */
struct client_tx_args {
SOCKET fd;
int tosend;
int id;
int conn;
};
static void *client_tx(void *a)
{
struct client_tx_args *args = a;
char tmp[128];
int tosend, txlen = RXTX_SMALL_LEN;
int res;
tosend = args->tosend;
while (tosend) {
if (opt_alternate)
txlen = (txlen == RXTX_SMALL_LEN) ? RXTX_BUF_LEN : RXTX_SMALL_LEN;
else
txlen = RXTX_BUF_LEN;
txlen = (tosend > txlen) ? txlen : tosend;
res = send(args->fd, sendbuf, txlen, 0);
if (res == SOCKET_ERROR) {
snprintf(tmp, sizeof(tmp), "[%02d:%05d] send() after %d bytes",
args->id, args->conn, args->tosend - tosend);
sockerr(tmp);
goto out;
}
TRC("[%02d:%05d] client: TX %d bytes\n", args->id, args->conn, res);
tosend -= res;
}
DBG("[%02d:%05d] TX: %9d bytes sent\n", args->id, args->conn, args->tosend);
out:
return NULL;
}
/* Client code for a single connection */
static int client_one(GUID target_guid, unsigned int target_cid,
int id, int conn)
{
struct client_tx_args args;
uint64_t start, end, diff;
THREAD_HANDLE st;
SOCKADDR_VM savm;
SOCKADDR_HV sahv;
SOCKET fd;
unsigned char recvbuf[RXTX_BUF_LEN];
int rxlen = RXTX_SMALL_LEN;
char tmp[128];
int tosend, received = 0;
int res;
TRC("[%02d:%05d] start\n", id, conn);
start = time_ns();
if (opt_vsock)
fd = socket(AF_VSOCK, SOCK_STREAM, 0);
else
fd = socket(AF_HYPERV, SOCK_STREAM, HV_PROTOCOL_RAW);
if (fd == INVALID_SOCKET) {
sockerr("socket()");
return 1;
}
if (opt_vsock) {
savm.Family = AF_VSOCK;
savm.SvmCID = target_cid;
savm.SvmPort = SERVICE_PORT;
DBG("[%02d:%05d] Connected to: 0x%08x.0x%08x fd=%d\n",
id, conn, savm.SvmCID, savm.SvmPort, (int)fd);
res = connect(fd, (const struct sockaddr *)&savm, sizeof(savm));
} else {
sahv.Family = AF_HYPERV;
sahv.Reserved = 0;
sahv.VmId = target_guid;
sahv.ServiceId = SERVICE_GUID;
DBG("[%02d:%05d] Connected to: "GUID_FMT":"GUID_FMT" fd=%d\n",
id, conn, GUID_ARGS(sahv.VmId), GUID_ARGS(sahv.ServiceId), (int)fd);
res = connect(fd, (const struct sockaddr *)&sahv, sizeof(sahv));
}
if (res == SOCKET_ERROR) {
sockerr("connect()");
goto out;
}
if (RAND_MAX < opt_max_len)
tosend = (int)((1ULL * RAND_MAX + 1) * rand() + rand());
else
tosend = rand();
tosend = tosend % (opt_max_len - 1) + 1;
DBG("[%02d:%05d] TOSEND: %d bytes\n", id, conn, tosend);
args.fd = fd;
args.tosend = tosend;
args.id = id;
args.conn = conn;
thread_create(&st, &client_tx, &args);
while (received < tosend) {
if (opt_alternate)
rxlen = (rxlen == RXTX_SMALL_LEN) ? RXTX_BUF_LEN : RXTX_SMALL_LEN;
else
rxlen = RXTX_BUF_LEN;
res = recv(fd, recvbuf, rxlen, 0);
if (res < 0) {
snprintf(tmp, sizeof(tmp), "[%02d:%05d] recv() after %d bytes",
id, conn, received);
sockerr(tmp);
goto thout;
} else if (res == 0) {
INFO("[%02d:%05d] Connection closed\n", id, conn);
res = 1;
goto thout;
}
TRC("[%02d:%05d] client: RX %d bytes\n", id, conn, res);
if (verbose > 3)
dump(id, conn, recvbuf, res);
received += res;
}
res = 0;
thout:
thread_join(st);
end = time_ns();
diff = end - start;
diff /= 1000 * 1000;
INFO("[%02d:%05d] TX/RX: %9d bytes in %5"PRIu64"ms\n",
id, conn, received, diff);
out:
TRC("[%02d:%05d] close(%d)\n", id, conn, (int)fd);
closesocket(fd);
return res;
}
static void *client_thd(void *a)
{
struct client_args *args = a;
int res, i;
if (args->rand)
srand(time(NULL) + args->id);
for (i = 0; i < args->conns; i++) {
res = client_one(args->target_guid, args->target_cid, args->id, i);
if (res)
break;
}
args->res = res;
return args;
}
void usage(char *name)
{
printf("%s: -s|-c <carg> [-i <conns>]\n", name);
printf(" -s Server mode\n");
printf(" -1 "
"Use a single thread (handle one connection at a time)\n");
printf("\n");
printf(" -c <carg> Client mode. <carg>:\n");
printf(" 'loopback': Connect in loopback mode\n");
printf(" 'parent': Connect to the parent partition\n");
printf(" <guid>: Connect to VM with GUID\n");
printf(" -p <num> Run 'num' connections in parallel (default 1)\n");
printf(" -m <num> Maximum amount of data to send per connection\n");
printf(" -r Initialise random number generator with the time\n");
printf("\n");
printf("Common options\n");
printf(" -i <conns> Number connections the client makes (default %d)\n",
DEFAULT_CLIENT_CONN);
printf(" -vsock Use vsock (Linux only)\n");
printf(" -a Alternate using short/long send()/recv() buffers\n");
printf(" -v Verbose output (use multiple times)\n");
}
int __cdecl main(int argc, char **argv)
{
struct client_args *args;
int opt_conns = DEFAULT_CLIENT_CONN;
int opt_multi_thds = 1;
int opt_server = 0;
int opt_rand = 0;
int opt_par = 1;
GUID target_guid;
unsigned int target_cid;
char *target_str = NULL;
int res = 0;
int i;
#ifdef _MSC_VER
/* Initialize Winsock */
res = WSAStartup(MAKEWORD(2,2), &wsaData);
if (res != 0) {
fprintf(stderr, "WSAStartup() failed with error: %d\n", res);
return 1;
}
#endif
/* No getopt on windows. Do some manual parsing */
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-s") == 0) {
opt_server = 1;
} else if (strcmp(argv[i], "-c") == 0) {
opt_server = 0;
if (i + 1 >= argc) {
fprintf(stderr, "-c requires an argument\n");
usage(argv[0]);
goto out;
}
if (strcmp(argv[i + 1], "loopback") == 0) {
target_guid = HV_GUID_LOOPBACK;
target_cid = VMADDR_CID_HYPERVISOR;
} else if (strcmp(argv[i + 1], "parent") == 0) {
target_guid = HV_GUID_PARENT;
target_cid = VMADDR_CID_HOST;
} else {
target_str = argv[i + 1];
}
i++;
} else if (strcmp(argv[i], "-i") == 0) {
if (i + 1 >= argc) {
fprintf(stderr, "-i requires an argument\n");
usage(argv[0]);
goto out;
}
opt_conns = atoi(argv[++i]);
} else if (strcmp(argv[i], "-p") == 0) {
if (i + 1 >= argc) {
fprintf(stderr, "-p requires an argument\n");
usage(argv[0]);
goto out;
}
opt_par = atoi(argv[++i]);
} else if (strcmp(argv[i], "-m") == 0) {
if (i + 1 >= argc) {
fprintf(stderr, "-p requires an argument\n");
usage(argv[0]);
goto out;
}
opt_max_len = atoi(argv[++i]);
} else if (strcmp(argv[i], "-r") == 0) {
opt_rand = 1;
} else if (strcmp(argv[i], "-1") == 0) {
opt_multi_thds = 0;
} else if (strcmp(argv[i], "-vsock") == 0) {
opt_vsock = 1;
} else if (strcmp(argv[i], "-a") == 0) {
opt_alternate = 1;
} else if (strcmp(argv[i], "-v") == 0) {
verbose++;
} else {
usage(argv[0]);
goto out;
}
}
#ifdef _MSC_VER
if (opt_vsock) {
fprintf(stderr, "-vsock is not valid on Windows\n");
goto out;
}
#endif
if (target_str) {
if (opt_vsock) {
target_cid = strtoul(target_str, NULL, 0);
} else {
res = parseguid(target_str, &target_guid);
if (res != 0) {
fprintf(stderr, "failed to scan: %s\n", target_str);
goto out;
}
}
}
if (opt_server) {
server(opt_multi_thds, opt_conns);
} else {
/* Initialise the send buffer with a known pattern */
for (i = 0; i < RXTX_BUF_LEN; i++) {
if ((i >> 8) % 2)
sendbuf[i] = i & 0xff;
else
sendbuf[i] = 0xff - (i & 0xff);
}
args = calloc(opt_par, sizeof(*args));
if (!args) {
fprintf(stderr, "failed to malloc");
res = -1;
goto out;
}
/* Create threads */
for (i = 0; i < opt_par; i++) {
args[i].target_guid = target_guid;
args[i].target_cid = target_cid;
args[i].id = i;
args[i].conns = opt_conns / opt_par;
args[i].rand = opt_rand;
thread_create(&args[i].h, &client_thd, &args[i]);
}
/* Wait for threads to finish and collect return codes */
res = 0;
for (i = 0; i < opt_par; i++) {
thread_join(args[i].h);
if (args[i].res)
fprintf(stderr, "THREAD[%d] failed with %d\n", i, args[i].res);
res |= args[i].res;
}
}
out:
#ifdef _MSC_VER
WSACleanup();
#endif
return res;
}