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Create patcher for release #81

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kion-dgl opened this issue Oct 13, 2024 · 0 comments · Fixed by #82
Closed

Create patcher for release #81

kion-dgl opened this issue Oct 13, 2024 · 0 comments · Fixed by #82
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@kion-dgl
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kion-dgl commented Oct 13, 2024

I went to make an issue for this and it already existed. I think the approach I want to take for this is that when running bun intex.ts, once the patch is complete I can go through and scan the resulting Miku2.bin file and compare it to the original MML2.bin file.

The result should be that for the start of a given offset, i can set where the bytes are different and how many bytes are different. This should give me a clean list of bytes that I can apply to an unpatched version of the game later.

@kion-dgl kion-dgl self-assigned this Oct 21, 2024
@kion-dgl kion-dgl linked a pull request Oct 23, 2024 that will close this issue
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