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Releases: kirazy/reskins-library

v1.0.4

07 Sep 00:04
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Features:

  • Added setting Color intensity, affecting how bright structures, vehicles and robots appear in-world

Changes:

  • Improved clarity of tier labels at 16px; removed tier labels for 6th tier
  • Added support for icon_picture_extras in function create_icons_from_list

Locale:

  • Added localization support for Czech
  • Updated German localization

v1.0.2

24 Aug 07:28
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Features:

  • Added localization support for German

Changes:

  • Added functionality to create_icons_from_list to be able to specify belt-type masks
  • Adjusted bright spot in oil refinery highlight
  • Added Bob's Assembling Machines and Angel's Petrochem as hidden dependencies to fix Oil Refinery reskinning issues

v1.0.1

15 Aug 17:44
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Features:

  • Added function rescale_minimachine_technology

Changes:

  • icon_size and icon_mipmaps are now set to nil when icons is defined, and they are defined per-entry within icons

Bugfixes:

  • Fixed that tint_index could not be defined under some edge cases

v0.0.15 - Beta

11 Aug 14:51
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v0.0.15 - Beta Pre-release
Pre-release

Changes:

  • Updated thumbnail

Bugfixes:

  • Fixed startup error when starting without any of Bob's mods; calling a function that hadn't been defined yet

v0.0.14 - Beta

07 Aug 11:59
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v0.0.14 - Beta Pre-release
Pre-release

Features:

  • Added functions assign_deferred_icons, rescale_minimachine

Changes:

  • Moved sprites, icons and code for oil refineries into this mod
  • Revised icon assignment to optionally define pictures
  • Increased scope of create_icons_from_list to handle all item/technology icon setups
  • Changed how tier label setting icons were created and referenced; now uses sprite prototype

v0.0.13 - Beta

03 Aug 09:54
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v0.0.13 - Beta Pre-release
Pre-release

Changes:

  • Modified function "create_icons_from_list" to support inputs-defined icon deferral

v0.0.12 - Beta

03 Aug 08:14
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v0.0.12 - Beta Pre-release
Pre-release

Features:

  • Added function "clear_icon_specification"
  • Added function "create_icons_from_list"

Changes:

  • Modifed function "store_icon" to handle data-updates as well

v0.0.11 - Beta

20 Jul 06:05
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v0.0.11 - Beta Pre-release
Pre-release

Changes:

  • Revised tier label icons, 32px is now more clear
  • Revised how equipment icon backgrounds are handled
  • Added support for a 6th tier, currently disabled
  • Enhanced mod setting names and descriptions with rich text; tier labels are now displayed next to their respective option
  • Renamed "ingredients"-based tier mapping to "progression"-based tier mapping, and improved the clarity of the setting description
  • Removed files and code relating to target drone utility

v0.0.10 - Beta

13 Jul 08:30
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v0.0.10 - Beta Pre-release
Pre-release

Features:

  • Added customized version of "make_4way_animation_from_spritesheet"

v0.0.9 - Beta

11 Jul 22:14
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v0.0.9 - Beta Pre-release
Pre-release

Changes:

  • Code improvements; ensured variables are locally defined
  • Tier labels now have borders on the left
  • Tier labels have been improved at 16x and 8x pixel sizes for clarity