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Add Level Selection Menu for Better Navigation #87

@Itx-Psycho0

Description

@Itx-Psycho0

Problem

Players must complete levels sequentially. Cannot jump to specific patterns they want to learn or replay completed levels.

Proposed Solution

Create a main menu screen showing all 4 levels:

  • Visual cards for each level
  • Lock/unlock status based on completion
  • Brief description of what pattern each teaches
  • "Play" button to launch level
  • Progress indicators

Benefits

  • Improved user experience and navigation
  • Allows targeted learning (jump to specific pattern)
  • Shows player progress visually
  • Professional game standard feature

Implementation Approach

  • New scene: main_menu.tscn
  • Save/load completion status with ConfigFile
  • Level cards with thumbnails and descriptions
  • Unlock levels based on previous completion

I'm willing to implement this!

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