From 7084be02b81e7bf4b54471de84b1e49cbefa5274 Mon Sep 17 00:00:00 2001 From: Ali Akbar Mohammadi Date: Sat, 16 Jan 2021 23:51:21 +0800 Subject: [PATCH] update readme for v0.7 --- Beef/deps/Atma.Json | 1 + README.md | 13 ++++++++++++- src/gfx/private/glfw/gfx_glfw.cpp | 2 +- 3 files changed, 14 insertions(+), 2 deletions(-) create mode 160000 Beef/deps/Atma.Json diff --git a/Beef/deps/Atma.Json b/Beef/deps/Atma.Json new file mode 160000 index 0000000..3d6a650 --- /dev/null +++ b/Beef/deps/Atma.Json @@ -0,0 +1 @@ +Subproject commit 3d6a6506f5fd08bef6ca2250a48dc9d9afdb3d0d diff --git a/README.md b/README.md index 74bc0d8..630befd 100644 --- a/README.md +++ b/README.md @@ -71,8 +71,9 @@ done! it's ready to rock. ## ![block heroes](https://github.com/kochol/ariyana/raw/master/docs/images/logo2.jpg) Block heroes -It's a multi player tetrix like game. +It's a multi player tetrix like game. +[![Github](https://cdn3.iconfinder.com/data/icons/social-media-2169/24/social_media_social_media_logo_github_2-64.png)](https://github.com/kochol/blockheroes) [![Game jolt](https://upload.wikimedia.org/wikipedia/en/thumb/c/c4/Game-jolt-logo.svg/200px-Game-jolt-logo.svg.png)](https://gamejolt.com/games/blockheroes/515039) [![Discord](https://img.icons8.com/fluent/1x/discord-logo.png)](https://discord.gg/RmKWW45) [![Twitter](https://cdn2.iconfinder.com/data/icons/social-media-2285/512/1_Twitter_colored_svg-64.png)](https://twitter.com/BlockHeroes) @@ -81,6 +82,16 @@ It's a multi player tetrix like game. # Changes +## Ariyana Game Engine 0.7 + +- Fix memory leak in component system +- Support [AtlasC](https://github.com/septag/atlasc) atlas maker +- Add SpScQueue in Beef to support Beef realtime leak detection +- Modular the engine from Beef side. Now you can only add the parts that you need +- Limit the user actions for profile server +- Add [basisu](https://github.com/BinomialLLC/basis_universal) texture support +- Add cubemap, 2d array and 3d texture support + ## Ariyana Game Engine 0.6 - Add ImGui support in Beef and ScriptGui for building custom GUI components from Beef diff --git a/src/gfx/private/glfw/gfx_glfw.cpp b/src/gfx/private/glfw/gfx_glfw.cpp index 7e1262d..0497078 100644 --- a/src/gfx/private/glfw/gfx_glfw.cpp +++ b/src/gfx/private/glfw/gfx_glfw.cpp @@ -17,7 +17,7 @@ namespace ari bool SetupGfx(GfxSetup& setup) { - io::WindowHandle window = io::CreateAriWindow(setup.window, "Ari 0.6"); + io::WindowHandle window = io::CreateAriWindow(setup.window, "Ari 0.7"); if (!window.IsValid()) return false;